Fix fake players do not knockback when kiting

This commit is contained in:
tanyaofei 2024-10-05 21:01:03 +08:00
parent f08b80148b
commit cabf813198
5 changed files with 77 additions and 4 deletions

View File

@ -6,6 +6,7 @@ import io.github.hello09x.fakeplayer.core.manager.FakeplayerManager;
import net.minecraft.network.Connection;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ClientboundCustomPayloadPacket;
import net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.ServerGamePacketListenerImpl;
@ -34,9 +35,21 @@ public class FakeServerGamePacketListenerImpl extends ServerGamePacketListenerIm
@Override
public void send(Packet<?> packet) {
if (packet instanceof ClientboundCustomPayloadPacket p) {
// 接收到自定义的数据包由于假人没有连接导致 BungeeCord 的插件消息无法正确通过 Proxy 发送
// 因此将该数据包通过真实的玩家重新发送一份
this.handleCustomPayloadPacket(p);
} else if (packet instanceof ClientboundSetEntityMotionPacket p) {
this.handleClientboundSetEntityMotionPacket(p);
}
}
/**
* 玩家被击退的动作由客户端完成, 假人没有客户端因此手动完成这个动作
*/
public void handleClientboundSetEntityMotionPacket(@NotNull ClientboundSetEntityMotionPacket packet) {
if (packet.getId() == this.player.getId() && this.player.hurtMarked) {
Bukkit.getScheduler().runTask(Main.getInstance(), () -> {
this.player.hurtMarked = true;
this.player.lerpMotion(packet.getXa(), packet.getYa(), packet.getZa());
});
}
}

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@ -9,6 +9,7 @@ import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.common.ClientboundCustomPayloadPacket;
import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
import net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.CommonListenerCookie;
@ -39,6 +40,20 @@ public class FakeServerGamePacketListenerImpl extends ServerGamePacketListenerIm
public void send(Packet<?> packet) {
if (packet instanceof ClientboundCustomPayloadPacket p) {
this.handleCustomPayloadPacket(p.payload());
} else if (packet instanceof ClientboundSetEntityMotionPacket p) {
this.handleClientboundSetEntityMotionPacket(p);
}
}
/**
* 玩家被击退的动作由客户端完成, 假人没有客户端因此手动完成这个动作
*/
public void handleClientboundSetEntityMotionPacket(@NotNull ClientboundSetEntityMotionPacket packet) {
if (packet.getId() == this.player.getId() && this.player.hurtMarked) {
Bukkit.getScheduler().runTask(Main.getInstance(), () -> {
this.player.hurtMarked = true;
this.player.lerpMotion(packet.getXa(), packet.getYa(), packet.getZa());
});
}
}

View File

@ -9,6 +9,7 @@ import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.common.ClientboundCustomPayloadPacket;
import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
import net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.CommonListenerCookie;
@ -35,10 +36,24 @@ public class FakeServerGamePacketListenerImpl extends ServerGamePacketListenerIm
.ifPresent(p -> p.addChannel(BUNGEE_CORD_CORRECTED_CHANNEL));
}
@Override
@Override
public void send(Packet<?> packet) {
if (packet instanceof ClientboundCustomPayloadPacket p) {
this.handleCustomPayloadPacket(p.payload());
} else if (packet instanceof ClientboundSetEntityMotionPacket p) {
this.handleClientboundSetEntityMotionPacket(p);
}
}
/**
* 玩家被击退的动作由客户端完成, 假人没有客户端因此手动完成这个动作
*/
public void handleClientboundSetEntityMotionPacket(@NotNull ClientboundSetEntityMotionPacket packet) {
if (packet.getId() == this.player.getId() && this.player.hurtMarked) {
Bukkit.getScheduler().runTask(Main.getInstance(), () -> {
this.player.hurtMarked = true;
this.player.lerpMotion(packet.getXa(), packet.getYa(), packet.getZa());
});
}
}

View File

@ -7,6 +7,7 @@ import net.minecraft.network.Connection;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.common.ClientboundCustomPayloadPacket;
import net.minecraft.network.protocol.common.custom.DiscardedPayload;
import net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.CommonListenerCookie;
@ -35,10 +36,24 @@ public class FakeServerGamePacketListenerImpl extends ServerGamePacketListenerIm
.ifPresent(p -> p.addChannel(BUNGEE_CORD_CORRECTED_CHANNEL));
}
@Override
@Override
public void send(Packet<?> packet) {
if (packet instanceof ClientboundCustomPayloadPacket p) {
this.handleCustomPayloadPacket(p);
} else if (packet instanceof ClientboundSetEntityMotionPacket p) {
this.handleClientboundSetEntityMotionPacket(p);
}
}
/**
* 玩家被击退的动作由客户端完成, 假人没有客户端因此手动完成这个动作
*/
public void handleClientboundSetEntityMotionPacket(@NotNull ClientboundSetEntityMotionPacket packet) {
if (packet.getId() == this.player.getId() && this.player.hurtMarked) {
Bukkit.getScheduler().runTask(Main.getInstance(), () -> {
this.player.hurtMarked = true;
this.player.lerpMotion(packet.getXa(), packet.getYa(), packet.getZa());
});
}
}

View File

@ -7,6 +7,7 @@ import net.minecraft.network.Connection;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.common.ClientboundCustomPayloadPacket;
import net.minecraft.network.protocol.common.custom.DiscardedPayload;
import net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.CommonListenerCookie;
@ -39,6 +40,20 @@ public class FakeServerGamePacketListenerImpl extends ServerGamePacketListenerIm
public void send(Packet<?> packet) {
if (packet instanceof ClientboundCustomPayloadPacket p) {
this.handleCustomPayloadPacket(p);
} else if (packet instanceof ClientboundSetEntityMotionPacket p) {
this.handleClientboundSetEntityMotionPacket(p);
}
}
/**
* 玩家被击退的动作由客户端完成, 假人没有客户端因此手动完成这个动作
*/
public void handleClientboundSetEntityMotionPacket(@NotNull ClientboundSetEntityMotionPacket packet) {
if (packet.getId() == this.player.getId() && this.player.hurtMarked) {
Bukkit.getScheduler().runTask(Main.getInstance(), () -> {
this.player.hurtMarked = true;
this.player.lerpMotion(packet.getXa(), packet.getYa(), packet.getZa());
});
}
}