using System.Windows; using System.Windows.Media; using System.Windows.Threading; using MaterialDesignThemes.Wpf; using Sheas_Cealer.Preses; using Sheas_Cealer.Props; using Sheas_Cealer.Utils; using Sheas_Cealer.Wins; namespace Sheas_Cealer; public partial class App : Application { protected override void OnStartup(StartupEventArgs e) { _ = new SettingsPres(); PaletteHelper paletteHelper = new(); Theme newTheme = paletteHelper.GetTheme(); System.Drawing.Color newColor = Settings.Default.PrimaryColor; newTheme.SetPrimaryColor(Color.FromRgb(newColor.R, newColor.G, newColor.B)); paletteHelper.SetTheme(newTheme); Color? foregroundColor = ForegroundGenerator.GetForeground(newColor.R, newColor.G, newColor.B); if (foregroundColor.HasValue) Current.Resources["MaterialDesignBackground"] = new SolidColorBrush(foregroundColor.Value); else Current.Resources.Remove("MaterialDesignBackground"); new MainWin(e.Args).Show(); } private void App_DispatcherUnhandledException(object sender, DispatcherUnhandledExceptionEventArgs e) { MessageBox.Show($"Error: {e.Exception.Message}"); e.Handled = true; } }