~ fixed build issue with the tests on glfw3 native functions

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
This commit is contained in:
Alexis Maiquez 2021-09-08 16:16:45 +02:00
parent 2432ec9a36
commit 0dc5228cf0
2 changed files with 4 additions and 1 deletions

View File

@ -5,8 +5,11 @@
#include <SDL.h>
#include <FreeImage.h>
#define GLFW_EXPOSE_NATIVE_X11
#include <GL/glew.h>
#include <GLFW/glfw3.h>
// #include <GLFW/glfw3native.h>
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>

View File

@ -71,7 +71,7 @@ namespace WallpaperEngine::Assets
/**
* Configures how the texture will be handled by the background
*/
enum TextureFlags: uint32_t
enum TextureFlags : uint32_t
{
None = 0,
NoInterpolation = 1,