Added parameter to configure fullscreen detection

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
This commit is contained in:
Alexis Maiquez 2023-04-18 06:56:25 +02:00
parent 9a5913921c
commit 13e43bada7
7 changed files with 121 additions and 83 deletions

View File

@ -26,6 +26,7 @@ struct option long_options[] = {
{ "list-properties", no_argument, nullptr, 'l' }, { "list-properties", no_argument, nullptr, 'l' },
{ "set-property", required_argument, nullptr, 'o' }, { "set-property", required_argument, nullptr, 'o' },
{ "noautomute", no_argument, nullptr, 'm' }, { "noautomute", no_argument, nullptr, 'm' },
{ "no-fullscreen-pause", no_argument,nullptr, 'n' },
{ nullptr, 0, nullptr, 0 } { nullptr, 0, nullptr, 0 }
}; };
@ -62,6 +63,7 @@ CApplicationContext::CApplicationContext (int argc, char* argv[])
{ {
.mode = NORMAL_WINDOW, .mode = NORMAL_WINDOW,
.maximumFPS = 30, .maximumFPS = 30,
.pauseOnFullscreen = true,
.window = { .geometry = {}}, .window = { .geometry = {}},
}, },
.audio = .audio =
@ -82,105 +84,110 @@ CApplicationContext::CApplicationContext (int argc, char* argv[])
std::string lastScreen; std::string lastScreen;
while ((c = getopt_long (argc, argv, "b:r:p:d:shf:a:w:m", long_options, nullptr)) != -1) while ((c = getopt_long (argc, argv, "b:r:p:d:shf:a:w:mn", long_options, nullptr)) != -1)
{ {
switch (c) switch (c)
{ {
case 'b': case 'n':
if (lastScreen.empty ()) this->settings.render.pauseOnFullscreen = false;
sLog.exception ("--bg has to go after a --screen-root argument"); break;
// no need to check for previous screen being in the list, as it's the only way for this variable case 'b':
// to have any value if (lastScreen.empty ())
this->settings.general.screenBackgrounds[lastScreen] = translateBackground (optarg); sLog.exception ("--bg has to go after a --screen-root argument");
break;
case 'o': // no need to check for previous screen being in the list, as it's the only way for this variable
{ // to have any value
std::string value = optarg; this->settings.general.screenBackgrounds[lastScreen] = translateBackground (optarg);
std::string::size_type equals = value.find ('='); break;
// properties without value are treated as booleans for now case 'o':
if (equals == std::string::npos) {
this->settings.general.properties[value] = "1"; std::string value = optarg;
else std::string::size_type equals = value.find ('=');
this->settings.general.properties[value.substr (0, equals)] = value.substr (equals + 1);
}
break;
case 'l': // properties without value are treated as booleans for now
this->settings.general.onlyListProperties = true; if (equals == std::string::npos)
break; this->settings.general.properties[value] = "1";
else
this->settings.general.properties[value.substr (0, equals)] = value.substr (equals + 1);
}
break;
case 'r': case 'l':
if (this->settings.general.screenBackgrounds.find (optarg) != this->settings.general.screenBackgrounds.end ()) this->settings.general.onlyListProperties = true;
sLog.exception ("Cannot specify the same screen more than once: ", optarg); break;
if (this->settings.render.mode == EXPLICIT_WINDOW)
sLog.exception ("Cannot run in both background and window mode");
this->settings.render.mode = X11_BACKGROUND; case 'r':
lastScreen = optarg; if (this->settings.general.screenBackgrounds.find (optarg) != this->settings.general.screenBackgrounds.end ())
this->settings.general.screenBackgrounds[lastScreen] = ""; sLog.exception ("Cannot specify the same screen more than once: ", optarg);
break; if (this->settings.render.mode == EXPLICIT_WINDOW)
sLog.exception ("Cannot run in both background and window mode");
case 'w': this->settings.render.mode = X11_BACKGROUND;
if (this->settings.render.mode == X11_BACKGROUND) lastScreen = optarg;
sLog.exception ("Cannot run in both background and window mode"); this->settings.general.screenBackgrounds[lastScreen] = "";
break;
if (optarg != nullptr) case 'w':
{ if (this->settings.render.mode == X11_BACKGROUND)
this->settings.render.mode = EXPLICIT_WINDOW; sLog.exception ("Cannot run in both background and window mode");
// read window geometry
char* pos = optarg;
if (pos != nullptr) if (optarg != nullptr)
this->settings.render.window.geometry.x = atoi (pos); {
if ((pos = strchr (pos, 'x')) != nullptr) this->settings.render.mode = EXPLICIT_WINDOW;
this->settings.render.window.geometry.y = atoi (pos + 1); // read window geometry
if ((pos = strchr (pos + 1, 'x')) != nullptr) char* pos = optarg;
this->settings.render.window.geometry.z = atoi (pos + 1);
if ((pos = strchr (pos + 1, 'x')) != nullptr)
this->settings.render.window.geometry.w = atoi (pos + 1);
}
break;
case 'p': if (pos != nullptr)
case 'd': this->settings.render.window.geometry.x = atoi (pos);
sLog.error ("--dir/--pkg is deprecated and not used anymore"); if ((pos = strchr (pos, 'x')) != nullptr)
this->settings.general.defaultBackground = translateBackground (stringPathFixes (optarg)); this->settings.render.window.geometry.y = atoi (pos + 1);
break; if ((pos = strchr (pos + 1, 'x')) != nullptr)
this->settings.render.window.geometry.z = atoi (pos + 1);
if ((pos = strchr (pos + 1, 'x')) != nullptr)
this->settings.render.window.geometry.w = atoi (pos + 1);
}
break;
case 's': case 'p':
this->settings.audio.enabled = false; case 'd':
break; sLog.error ("--dir/--pkg is deprecated and not used anymore");
this->settings.general.defaultBackground = translateBackground (stringPathFixes (optarg));
break;
case 'h': case 's':
printHelp (argv[0]); this->settings.audio.enabled = false;
break; break;
case 'f': case 'h':
this->settings.render.maximumFPS = atoi (optarg); printHelp (argv[0]);
break; break;
case 'a': case 'f':
this->settings.general.assets = stringPathFixes (optarg); this->settings.render.maximumFPS = atoi (optarg);
break; break;
case 'v': case 'a':
this->settings.audio.volume = std::max (atoi (optarg), 128); this->settings.general.assets = stringPathFixes (optarg);
break; break;
case 'c': case 'v':
this->settings.screenshot.take = true; this->settings.audio.volume = std::max (atoi (optarg), 128);
this->settings.screenshot.path = stringPathFixes (optarg); break;
break;
case 'm': case 'c':
this->settings.audio.automute = false; this->settings.screenshot.take = true;
break; this->settings.screenshot.path = stringPathFixes (optarg);
default: break;
sLog.out ("Default on path parsing: ", optarg);
break; case 'm':
this->settings.audio.automute = false;
break;
default:
sLog.out ("Default on path parsing: ", optarg);
break;
} }
} }
@ -272,4 +279,5 @@ void CApplicationContext::printHelp (const char* route)
sLog.out ("\t--screenshot\t\t\t\tTakes a screenshot of the background"); sLog.out ("\t--screenshot\t\t\t\tTakes a screenshot of the background");
sLog.out ("\t--list-properties\t\t\tList all the available properties and their possible values"); sLog.out ("\t--list-properties\t\t\tList all the available properties and their possible values");
sLog.out ("\t--set-property <name=value>\tOverrides the default value of the given property"); sLog.out ("\t--set-property <name=value>\tOverrides the default value of the given property");
sLog.out ("\t--no-fullscreen-pause\tPrevents the background pausing when an app is fullscreen");
} }

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@ -61,6 +61,8 @@ namespace WallpaperEngine::Application
WINDOW_MODE mode; WINDOW_MODE mode;
/** Maximum FPS */ /** Maximum FPS */
int maximumFPS; int maximumFPS;
/** Indicates if pausing should happen when something goes fullscreen */
bool pauseOnFullscreen;
struct struct
{ {

View File

@ -273,7 +273,7 @@ namespace WallpaperEngine::Application
// output requested // output requested
WallpaperEngine::Render::Drivers::Output::COutput* output; WallpaperEngine::Render::Drivers::Output::COutput* output;
// fullscreen detector is common for the different render modes // fullscreen detector is common for the different render modes
WallpaperEngine::Render::Drivers::Detectors::CX11FullScreenDetector fullscreenDetector (videoDriver); WallpaperEngine::Render::Drivers::Detectors::CX11FullScreenDetector fullscreenDetector (this->m_context, videoDriver);
// stereo mix recorder for audio processing // stereo mix recorder for audio processing
WallpaperEngine::Audio::Drivers::Recorders::CPulseAudioPlaybackRecorder audioRecorder; WallpaperEngine::Audio::Drivers::Recorders::CPulseAudioPlaybackRecorder audioRecorder;
// audio playing detector // audio playing detector

View File

@ -1 +1,14 @@
#include "CFullScreenDetector.h" #include "CFullScreenDetector.h"
using namespace WallpaperEngine;
using namespace WallpaperEngine::Render::Drivers::Detectors;
CFullScreenDetector::CFullScreenDetector (Application::CApplicationContext& appContext) :
m_applicationContext (appContext)
{
}
Application::CApplicationContext& CFullScreenDetector::getApplicationContext () const
{
return this->m_applicationContext;
}

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@ -1,10 +1,14 @@
#pragma once #pragma once
#include "WallpaperEngine/Application/CApplicationContext.h"
namespace WallpaperEngine::Render::Drivers::Detectors namespace WallpaperEngine::Render::Drivers::Detectors
{ {
class CFullScreenDetector class CFullScreenDetector
{ {
public: public:
CFullScreenDetector (Application::CApplicationContext& appContext);
/** /**
* @return If anything is fullscreen * @return If anything is fullscreen
*/ */
@ -14,5 +18,12 @@ namespace WallpaperEngine::Render::Drivers::Detectors
* Restarts the fullscreen detector, specially useful if there's any resources tied to the output driver * Restarts the fullscreen detector, specially useful if there's any resources tied to the output driver
*/ */
virtual void reset () = 0; virtual void reset () = 0;
/**
* @return The application context using this detector
*/
[[nodiscard]] Application::CApplicationContext& getApplicationContext () const;
private:
Application::CApplicationContext& m_applicationContext;
}; };
} }

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@ -31,7 +31,8 @@ namespace WallpaperEngine::Render::Drivers::Detectors
return 0; return 0;
} }
CX11FullScreenDetector::CX11FullScreenDetector (CVideoDriver& driver) : CX11FullScreenDetector::CX11FullScreenDetector (Application::CApplicationContext& appContext, CVideoDriver& driver) :
CFullScreenDetector (appContext),
m_driver (driver) m_driver (driver)
{ {
// do not use previous handler, it might stop the app under weird circumstances // do not use previous handler, it might stop the app under weird circumstances
@ -51,6 +52,9 @@ namespace WallpaperEngine::Render::Drivers::Detectors
bool CX11FullScreenDetector::anythingFullscreen () const bool CX11FullScreenDetector::anythingFullscreen () const
{ {
if (!this->getApplicationContext ().settings.render.pauseOnFullscreen)
return false;
// stop rendering if anything is fullscreen // stop rendering if anything is fullscreen
bool isFullscreen = false; bool isFullscreen = false;
XWindowAttributes attribs; XWindowAttributes attribs;

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@ -11,10 +11,10 @@
namespace WallpaperEngine::Render::Drivers::Detectors namespace WallpaperEngine::Render::Drivers::Detectors
{ {
class CX11FullScreenDetector : public CFullScreenDetector class CX11FullScreenDetector : public CFullScreenDetector
{ {
public: public:
CX11FullScreenDetector (CVideoDriver& driver); CX11FullScreenDetector (Application::CApplicationContext& appContext, CVideoDriver& driver);
~CX11FullScreenDetector (); ~CX11FullScreenDetector ();
[[nodiscard]] bool anythingFullscreen () const override; [[nodiscard]] bool anythingFullscreen () const override;