Added parameter to configure fullscreen detection

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
This commit is contained in:
Alexis Maiquez 2023-04-18 06:56:25 +02:00
parent 9a5913921c
commit 13e43bada7
7 changed files with 121 additions and 83 deletions

View File

@ -26,6 +26,7 @@ struct option long_options[] = {
{ "list-properties", no_argument, nullptr, 'l' },
{ "set-property", required_argument, nullptr, 'o' },
{ "noautomute", no_argument, nullptr, 'm' },
{ "no-fullscreen-pause", no_argument,nullptr, 'n' },
{ nullptr, 0, nullptr, 0 }
};
@ -62,6 +63,7 @@ CApplicationContext::CApplicationContext (int argc, char* argv[])
{
.mode = NORMAL_WINDOW,
.maximumFPS = 30,
.pauseOnFullscreen = true,
.window = { .geometry = {}},
},
.audio =
@ -82,10 +84,14 @@ CApplicationContext::CApplicationContext (int argc, char* argv[])
std::string lastScreen;
while ((c = getopt_long (argc, argv, "b:r:p:d:shf:a:w:m", long_options, nullptr)) != -1)
while ((c = getopt_long (argc, argv, "b:r:p:d:shf:a:w:mn", long_options, nullptr)) != -1)
{
switch (c)
{
case 'n':
this->settings.render.pauseOnFullscreen = false;
break;
case 'b':
if (lastScreen.empty ())
sLog.exception ("--bg has to go after a --screen-root argument");
@ -178,6 +184,7 @@ CApplicationContext::CApplicationContext (int argc, char* argv[])
case 'm':
this->settings.audio.automute = false;
break;
default:
sLog.out ("Default on path parsing: ", optarg);
break;
@ -272,4 +279,5 @@ void CApplicationContext::printHelp (const char* route)
sLog.out ("\t--screenshot\t\t\t\tTakes a screenshot of the background");
sLog.out ("\t--list-properties\t\t\tList all the available properties and their possible values");
sLog.out ("\t--set-property <name=value>\tOverrides the default value of the given property");
sLog.out ("\t--no-fullscreen-pause\tPrevents the background pausing when an app is fullscreen");
}

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@ -61,6 +61,8 @@ namespace WallpaperEngine::Application
WINDOW_MODE mode;
/** Maximum FPS */
int maximumFPS;
/** Indicates if pausing should happen when something goes fullscreen */
bool pauseOnFullscreen;
struct
{

View File

@ -273,7 +273,7 @@ namespace WallpaperEngine::Application
// output requested
WallpaperEngine::Render::Drivers::Output::COutput* output;
// fullscreen detector is common for the different render modes
WallpaperEngine::Render::Drivers::Detectors::CX11FullScreenDetector fullscreenDetector (videoDriver);
WallpaperEngine::Render::Drivers::Detectors::CX11FullScreenDetector fullscreenDetector (this->m_context, videoDriver);
// stereo mix recorder for audio processing
WallpaperEngine::Audio::Drivers::Recorders::CPulseAudioPlaybackRecorder audioRecorder;
// audio playing detector

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@ -1 +1,14 @@
#include "CFullScreenDetector.h"
using namespace WallpaperEngine;
using namespace WallpaperEngine::Render::Drivers::Detectors;
CFullScreenDetector::CFullScreenDetector (Application::CApplicationContext& appContext) :
m_applicationContext (appContext)
{
}
Application::CApplicationContext& CFullScreenDetector::getApplicationContext () const
{
return this->m_applicationContext;
}

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@ -1,10 +1,14 @@
#pragma once
#include "WallpaperEngine/Application/CApplicationContext.h"
namespace WallpaperEngine::Render::Drivers::Detectors
{
class CFullScreenDetector
{
public:
CFullScreenDetector (Application::CApplicationContext& appContext);
/**
* @return If anything is fullscreen
*/
@ -14,5 +18,12 @@ namespace WallpaperEngine::Render::Drivers::Detectors
* Restarts the fullscreen detector, specially useful if there's any resources tied to the output driver
*/
virtual void reset () = 0;
/**
* @return The application context using this detector
*/
[[nodiscard]] Application::CApplicationContext& getApplicationContext () const;
private:
Application::CApplicationContext& m_applicationContext;
};
}

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@ -31,7 +31,8 @@ namespace WallpaperEngine::Render::Drivers::Detectors
return 0;
}
CX11FullScreenDetector::CX11FullScreenDetector (CVideoDriver& driver) :
CX11FullScreenDetector::CX11FullScreenDetector (Application::CApplicationContext& appContext, CVideoDriver& driver) :
CFullScreenDetector (appContext),
m_driver (driver)
{
// do not use previous handler, it might stop the app under weird circumstances
@ -51,6 +52,9 @@ namespace WallpaperEngine::Render::Drivers::Detectors
bool CX11FullScreenDetector::anythingFullscreen () const
{
if (!this->getApplicationContext ().settings.render.pauseOnFullscreen)
return false;
// stop rendering if anything is fullscreen
bool isFullscreen = false;
XWindowAttributes attribs;

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@ -14,7 +14,7 @@ namespace WallpaperEngine::Render::Drivers::Detectors
class CX11FullScreenDetector : public CFullScreenDetector
{
public:
CX11FullScreenDetector (CVideoDriver& driver);
CX11FullScreenDetector (Application::CApplicationContext& appContext, CVideoDriver& driver);
~CX11FullScreenDetector ();
[[nodiscard]] bool anythingFullscreen () const override;