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Add GLFW error handler to show error messages, hopefully gives more descriptive errors (hopefully helps #149)
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
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@ -4,9 +4,16 @@
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using namespace WallpaperEngine::Render::Drivers;
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void CustomGLFWErrorHandler (int errorCode, const char* reason)
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{
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sLog.error ("GLFW error ", errorCode, ": ", reason);
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}
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COpenGLDriver::COpenGLDriver (const char* windowTitle) :
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m_frameCounter (0)
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{
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glfwSetErrorCallback (CustomGLFWErrorHandler);
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// initialize glfw
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if (glfwInit () == GLFW_FALSE)
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sLog.exception ("Failed to initialize glfw");
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