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https://github.com/Almamu/linux-wallpaperengine.git
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CDirectory should not use sLog for errors
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
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parent
b58cd97255
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89a2178308
@ -7,6 +7,7 @@
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#include "WallpaperEngine/Logging/CLog.h"
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#include "WallpaperEngine/Render/CRenderContext.h"
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#include "WallpaperEngine/Application/CApplicationState.h"
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#include "WallpaperEngine/Assets/CAssetLoadException.h"
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#include "WallpaperEngine/Audio/Drivers/Detectors/CPulseAudioPlayingDetector.h"
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#include "WallpaperEngine/Input/Drivers/CGLFWMouseInput.h"
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@ -54,7 +55,7 @@ namespace WallpaperEngine::Application
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{
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container.add (new CDirectory ("../share/"));
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}
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catch (std::runtime_error& ex)
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catch (CAssetLoadException& ex)
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{
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relative = false;
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}
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@ -63,7 +64,7 @@ namespace WallpaperEngine::Application
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{
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container.add (new CDirectory (DATADIR));
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}
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catch (std::runtime_error& ex)
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catch (CAssetLoadException& ex)
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{
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absolute = false;
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}
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@ -15,10 +15,10 @@ CDirectory::CDirectory (std::filesystem::path basepath) :
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struct stat buffer {};
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if (stat (this->m_basepath.c_str (), &buffer) != 0)
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sLog.exception ("Cannot find ", this->m_basepath, ". This folder is required for wallpaper engine to work");
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throw CAssetLoadException (this->m_basepath, "Cannot find directory");
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if (!S_ISDIR(buffer.st_mode))
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sLog.exception ("Cannot find ", this->m_basepath, ". There's an assets file in it's place");
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throw CAssetLoadException (this->m_basepath, "Expected directory but found a file");
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}
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CDirectory::~CDirectory ()
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