~ Renamed utils file to a more proper name

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
This commit is contained in:
Alexis Maiquez 2019-09-03 15:15:11 +02:00
parent 06ecbcdd65
commit b0a3993d9f
15 changed files with 14 additions and 14 deletions

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@ -1,4 +1,4 @@
#include <WallpaperEngine/FileSystem/utils.h>
#include <WallpaperEngine/FileSystem/FileSystem.h>
#include "CProject.h"

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@ -2,7 +2,7 @@
#include "CProject.h"
#include "Core.h"
#include "../FileSystem/utils.h"
#include "WallpaperEngine/FileSystem/FileSystem.h"
using namespace WallpaperEngine::Core;

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@ -2,7 +2,7 @@
#include <utility>
#include "../../FileSystem/utils.h"
#include "WallpaperEngine/FileSystem/FileSystem.h"
using namespace WallpaperEngine::Core::Objects;

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@ -2,7 +2,7 @@
#include "Images/CMaterial.h"
#include "WallpaperEngine/Core/Core.h"
#include "../../FileSystem/utils.h"
#include "WallpaperEngine/FileSystem/FileSystem.h"
using namespace WallpaperEngine::Core::Objects;

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@ -3,7 +3,7 @@
#include <irrlicht/irrlicht.h>
#include <nlohmann/json.hpp>
#include "../../../FileSystem/utils.h"
#include "WallpaperEngine/FileSystem/FileSystem.h"
using namespace WallpaperEngine::Core::Objects::Images;

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@ -1,5 +1,5 @@
#include "CParticle.h"
#include "../../../FileSystem/utils.h"
#include "WallpaperEngine/FileSystem/FileSystem.h"
#include <irrlicht/irrlicht.h>

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@ -1,5 +1,5 @@
// filesystem includes
#include "utils.h"
#include "FileSystem.h"
// engine includes
#include "../Irrlicht/Irrlicht.h"

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@ -4,7 +4,7 @@
#include <string>
// filesystem
#include <WallpaperEngine/FileSystem/utils.h>
#include <WallpaperEngine/FileSystem/FileSystem.h>
// video engine
#include <WallpaperEngine/Irrlicht/Irrlicht.h>

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@ -6,7 +6,7 @@
#include <map>
#include <nlohmann/json.hpp>
#include <WallpaperEngine/FileSystem/utils.h>
#include <WallpaperEngine/FileSystem/FileSystem.h>
namespace WallpaperEngine::Render::Shaders
{

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@ -1,4 +1,4 @@
#include <WallpaperEngine/FileSystem/utils.h>
#include <WallpaperEngine/FileSystem/FileSystem.h>
#include "WallpaperEngine/Render/Shaders/Compiler.h"
#include "effect.h"

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@ -1,7 +1,7 @@
#include <irrlicht/irrlicht.h>
#include <fstream>
#include <WallpaperEngine/FileSystem/utils.h>
#include <WallpaperEngine/FileSystem/FileSystem.h>
#include <WallpaperEngine/object3d.h>
#include <WallpaperEngine/image.h>

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@ -4,7 +4,7 @@
#include <nlohmann/json.hpp>
#include <irrlicht/irrlicht.h>
#include <WallpaperEngine/FileSystem/utils.h>
#include <WallpaperEngine/FileSystem/FileSystem.h>
#include <WallpaperEngine/texture.h>
namespace WallpaperEngine

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@ -3,7 +3,7 @@
#include <fstream>
#include <stdexcept>
#include "WallpaperEngine/FileSystem/utils.h"
#include "WallpaperEngine/FileSystem/FileSystem.h"
#include "project.h"
#include "WallpaperEngine/Irrlicht/Irrlicht.h"

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@ -6,7 +6,7 @@
#include <WallpaperEngine/scene.h>
#include <WallpaperEngine/camera.h>
#include "WallpaperEngine/FileSystem/utils.h"
#include "WallpaperEngine/FileSystem/FileSystem.h"
namespace WallpaperEngine
{