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Hide GLFW for X Render
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4
main.cpp
4
main.cpp
@ -160,6 +160,10 @@ int main (int argc, char* argv[])
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glfwWindowHint (GLFW_CONTEXT_VERSION_MAJOR, 2);
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glfwWindowHint (GLFW_CONTEXT_VERSION_MINOR, 1);
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// will hide the window if we are drawing to X
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if (!screens.empty())
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glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
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auto containers = new WallpaperEngine::Assets::CCombinedContainer ();
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// update the used path with the full one
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