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fix: screenshot taken was black
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7278f2f817
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@ -237,12 +237,12 @@ void CWallpaperApplication::takeScreenshot (const std::filesystem::path& filenam
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// now get access to the pixels
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for (int y = viewport->viewport.w; y > 0; y--) {
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for (int x = 0; x < viewport->viewport.z; x++) {
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int finalx = x + xoffset;
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int finaly = this->m_renderContext->getOutput ().renderVFlip () ? (viewport->viewport.w - y) : y;
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int xfinal = x + xoffset;
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int yfinal = this->m_renderContext->getOutput ().renderVFlip () ? (viewport->viewport.w - y) : y;
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bitmap[finaly * 3 + finalx] = *pixel++;
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bitmap[finaly * 3 + finalx + 1] = *pixel++;
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bitmap[finaly * 3 + finalx + 2] = *pixel++;
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bitmap[yfinal * width * 3 + xfinal * 3] = *pixel++;
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bitmap[yfinal * width * 3 + xfinal * 3 + 1] = *pixel++;
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bitmap[yfinal * width * 3 + xfinal * 3 + 2] = *pixel++;
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}
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}
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