chore: cleanup typing issues and various other warnings here and there

This commit is contained in:
Almamu 2024-05-11 18:38:54 +02:00
parent 8a8741dbff
commit d652691088
41 changed files with 136 additions and 137 deletions

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@ -41,7 +41,7 @@ std::filesystem::path CCombinedContainer::resolveRealFile (const std::string& fi
throw CAssetLoadException (filename, "Cannot resolve file in any of the containers");
}
const void* CCombinedContainer::readFile (const std::string& filename, uint32_t* length) const {
const uint8_t* CCombinedContainer::readFile (const std::string& filename, uint32_t* length) const {
for (const auto cur : this->m_containers) {
try {
// try to read the file on the current container, if the file doesn't exists

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@ -30,7 +30,7 @@ class CCombinedContainer final : public CContainer {
/** @inheritdoc */
[[nodiscard]] std::filesystem::path resolveRealFile (const std::string& filename) const override;
/** @inheritdoc */
[[nodiscard]] const void* readFile (const std::string& filename, uint32_t* length) const override;
[[nodiscard]] const uint8_t* readFile (const std::string& filename, uint32_t* length) const override;
private:
/** The list of containers to search files off from */

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@ -70,7 +70,7 @@ std::string CContainer::readFileAsString (const std::string& filename) const {
uint32_t length = 0;
// read file contents and allocate a buffer for a string
const void* contents = this->readFile (std::move (filename), &length);
const uint8_t* contents = this->readFile (filename, &length);
char* buffer = new char [length + 1];
// ensure there's a 0 at the end

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@ -30,7 +30,7 @@ class CContainer {
*
* @return
*/
[[nodiscard]] virtual const void* readFile (const std::string& filename, uint32_t* length) const = 0;
[[nodiscard]] virtual const uint8_t* readFile (const std::string& filename, uint32_t* length) const = 0;
/**
* Wrapper for readFile, appends the texture extension at the end of the filename

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@ -23,7 +23,7 @@ std::filesystem::path CDirectory::resolveRealFile (const std::string& filename)
return std::filesystem::path (this->m_basepath) / filename;
}
const void* CDirectory::readFile (const std::string& filename, uint32_t* length) const {
const uint8_t* CDirectory::readFile (const std::string& filename, uint32_t* length) const {
const std::filesystem::path final = std::filesystem::path (this->m_basepath) / filename;
// first check the cache, if the file is there already just return the data in there
@ -47,7 +47,7 @@ const void* CDirectory::readFile (const std::string& filename, uint32_t* length)
fseek (fp, 0, SEEK_SET);
// now read the whole file
auto* contents = new char [size];
auto* contents = new uint8_t [size];
if (fread (contents, size, 1, fp) != 1) {
delete [] contents;

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@ -19,7 +19,7 @@ class CDirectory final : public CContainer {
/** @inheritdoc */
[[nodiscard]] std::filesystem::path resolveRealFile (const std::string& filename) const override;
/** @inheritdoc */
[[nodiscard]] const void* readFile (const std::string& filename, uint32_t* length) const override;
[[nodiscard]] const uint8_t* readFile (const std::string& filename, uint32_t* length) const override;
private:
/** The basepath for the directory */

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@ -8,14 +8,14 @@ namespace WallpaperEngine::Assets {
*/
class CFileEntry {
public:
CFileEntry (const char* address, uint32_t length) : address (address), length (length) {}
CFileEntry (const uint8_t* address, uint32_t length) : address (address), length (length) {}
~CFileEntry () {
delete [] address;
}
/** File contents */
const char* address;
const uint8_t* address;
/** File length */
uint32_t length;
};

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@ -24,7 +24,7 @@ CPackage::CPackage (std::filesystem::path path) : m_path (std::move (path)) {
this->init ();
}
const void* CPackage::readFile (const std::string& filename, uint32_t* length) const {
const uint8_t* CPackage::readFile (const std::string& filename, uint32_t* length) const {
const auto it = this->m_contents.find (filename);
if (it == this->m_contents.end ())
@ -35,7 +35,7 @@ const void* CPackage::readFile (const std::string& filename, uint32_t* length) c
*length = it->second->length;
// clone original first
auto* result = new char [it->second->length];
auto* result = new uint8_t [it->second->length];
memcpy (result, it->second->address, it->second->length);
@ -128,7 +128,7 @@ void CPackage::loadFiles (FILE* fp) {
sLog.exception ("Cannot find file ", cur.filename, " from package ", this->m_path);
// allocate memory for the file's contents and read it from the file
char* fileContents = new char [cur.length];
auto* fileContents = new uint8_t [cur.length];
if (fread (fileContents, cur.length, 1, fp) != 1) {
delete [] fileContents;

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@ -20,7 +20,7 @@ class CPackage final : public CContainer {
public:
explicit CPackage (std::filesystem::path path);
[[nodiscard]] const void* readFile (const std::string& filename, uint32_t* length) const override;
[[nodiscard]] const uint8_t* readFile (const std::string& filename, uint32_t* length) const override;
protected:
/**

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@ -5,12 +5,12 @@
using namespace WallpaperEngine::Assets;
void CVirtualContainer::add (const std::string& filename, const char* contents, uint32_t length) {
void CVirtualContainer::add (const std::string& filename, const uint8_t* contents, uint32_t length) {
this->m_virtualFiles.insert (std::make_pair (filename, new CFileEntry (contents, length)));
}
void CVirtualContainer::add (const std::string& filename, const std::string& contents) {
char* copy = new char [contents.length () + 1];
auto* copy = new uint8_t [contents.length () + 1];
// copy the text AND the \0
memcpy (copy, contents.c_str (), contents.length () + 1);
@ -19,7 +19,7 @@ void CVirtualContainer::add (const std::string& filename, const std::string& con
this->add (filename, copy, contents.length () + 1);
}
const void* CVirtualContainer::readFile (const std::string& filename, uint32_t* length) const {
const uint8_t* CVirtualContainer::readFile (const std::string& filename, uint32_t* length) const {
const auto cur = this->m_virtualFiles.find (filename);
if (cur == this->m_virtualFiles.end ())
@ -29,7 +29,7 @@ const void* CVirtualContainer::readFile (const std::string& filename, uint32_t*
*length = cur->second->length;
// clone original first
char* result = new char [cur->second->length];
auto* result = new uint8_t [cur->second->length];
memcpy (result, cur->second->address, cur->second->length);

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@ -19,7 +19,7 @@ class CVirtualContainer final : public CContainer {
* @param contents
* @param length
*/
void add (const std::string& filename, const char* contents, uint32_t length);
void add (const std::string& filename, const uint8_t* contents, uint32_t length);
/**
* Adds a new file to the virtual container
@ -29,7 +29,7 @@ class CVirtualContainer final : public CContainer {
*/
void add (const std::string& filename, const std::string& contents);
/** @inheritdoc */
const void* readFile (const std::string& filename, uint32_t* length) const override;
const uint8_t* readFile (const std::string& filename, uint32_t* length) const override;
private:
/** The recorded files in this virtual container */

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@ -95,7 +95,7 @@ CAudioStream::CAudioStream (CAudioContext& context, const std::string& filename)
this->loadCustomContent (filename.c_str ());
}
CAudioStream::CAudioStream (CAudioContext& context, const void* buffer, int length) :
CAudioStream::CAudioStream (CAudioContext& context, const uint8_t* buffer, uint32_t length) :
m_audioContext (context),
m_swrctx (nullptr) {
// setup a custom context first
@ -142,13 +142,17 @@ void CAudioStream::loadCustomContent (const char* filename) {
if (avformat_find_stream_info (this->m_formatContext, nullptr) < 0)
sLog.exception ("Cannot determine file format: ", filename);
bool hasAudioStream = false;
// find the audio stream
for (int i = 0; i < this->m_formatContext->nb_streams; i++) {
if (this->m_formatContext->streams [i]->codecpar->codec_type == AVMEDIA_TYPE_AUDIO && this->m_audioStream < 0)
for (unsigned int i = 0; i < this->m_formatContext->nb_streams; i++) {
if (this->m_formatContext->streams [i]->codecpar->codec_type == AVMEDIA_TYPE_AUDIO && hasAudioStream == false) {
hasAudioStream = true;
this->m_audioStream = i;
}
}
if (this->m_audioStream == -1)
if (!hasAudioStream)
sLog.exception ("Cannot find an audio stream in file ", filename);
// get the decoder for it and alloc the required context
@ -308,11 +312,11 @@ AVFormatContext* CAudioStream::getFormatContext () {
return this->m_formatContext;
}
int CAudioStream::getAudioStream () {
unsigned int CAudioStream::getAudioStream () const {
return this->m_audioStream;
}
bool CAudioStream::isInitialized () {
bool CAudioStream::isInitialized () const {
return this->m_initialized;
}
@ -320,23 +324,23 @@ void CAudioStream::setRepeat (bool newRepeat) {
this->m_repeat = newRepeat;
}
bool CAudioStream::isRepeat () {
bool CAudioStream::isRepeat () const {
return this->m_repeat;
}
const void* CAudioStream::getBuffer () {
const uint8_t* CAudioStream::getBuffer () {
return this->m_buffer;
}
int CAudioStream::getLength () {
uint32_t CAudioStream::getLength () const {
return this->m_length;
}
int CAudioStream::getPosition () {
uint32_t CAudioStream::getPosition () const {
return this->m_position;
}
void CAudioStream::setPosition (int current) {
void CAudioStream::setPosition (uint32_t current) {
this->m_position = current;
}

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@ -25,7 +25,7 @@ class CAudioContext;
class CAudioStream {
public:
CAudioStream (CAudioContext& context, const std::string& filename);
CAudioStream (CAudioContext& context, const void* buffer, int length);
CAudioStream (CAudioContext& context, const uint8_t* buffer, uint32_t length);
CAudioStream (CAudioContext& audioContext, AVCodecContext* context);
~CAudioStream ();
@ -56,11 +56,11 @@ class CAudioStream {
/**
* @return The audio stream index of the given file
*/
int getAudioStream ();
[[nodiscard]] unsigned int getAudioStream () const;
/**
* @return If the audio stream can be played or not
*/
bool isInitialized ();
[[nodiscard]] bool isInitialized () const;
/**
* @param newRepeat true = repeat, false = no repeat
*/
@ -68,7 +68,7 @@ class CAudioStream {
/**
* @return If the stream is to be repeated at the end or not
*/
bool isRepeat ();
[[nodiscard]] bool isRepeat () const;
/**
* Stops decoding and playbak of the stream
*/
@ -76,21 +76,21 @@ class CAudioStream {
/**
* @return The file data buffer
*/
const void* getBuffer ();
[[nodiscard]] const uint8_t* getBuffer ();
/**
* @return The length of the file data buffer
*/
int getLength ();
[[nodiscard]] uint32_t getLength () const;
/**
* @return The read position of the data buffer
*/
int getPosition ();
[[nodiscard]] uint32_t getPosition () const;
/**
* Updates the read position of the data buffer
*
* @param current
*/
void setPosition (int current);
void setPosition (uint32_t current);
/**
* @return The SDL_cond used to signal waiting for data
*/
@ -175,13 +175,13 @@ class CAudioStream {
/** The format context that controls how data is read off the file */
AVFormatContext* m_formatContext = nullptr;
/** The stream index for the audio being played */
int m_audioStream = -1;
unsigned int m_audioStream;
/** File data pointer */
const void* m_buffer {};
const uint8_t* m_buffer {};
/** The length of the file data pointer */
int m_length {};
uint32_t m_length {};
/** The read position on the file data pointer */
int m_position = 0;
uint32_t m_position = 0;
struct MyAVPacketList {
AVPacket* packet;

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@ -25,9 +25,9 @@ void pa_stream_read_cb (pa_stream* stream, const size_t /*nbytes*/, void* userda
// Careful when to pa_stream_peek() and pa_stream_drop()!
// c.f. https://www.freedesktop.org/software/pulseaudio/doxygen/stream_8h.html#ac2838c449cde56e169224d7fe3d00824
const void* data = nullptr;
const uint8_t* data = nullptr;
size_t currentSize;
if (pa_stream_peek (stream, &data, &currentSize) != 0) {
if (pa_stream_peek (stream, reinterpret_cast<const void**> (&data), &currentSize) != 0) {
sLog.error ("Failed to peek at stream data...");
return;
}

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@ -15,7 +15,7 @@ using namespace WallpaperEngine::Core;
using namespace WallpaperEngine::Assets;
using namespace WallpaperEngine::Core::UserSettings;
CObject::CObject (CScene* scene, CUserSettingBoolean* visible, uint32_t id, std::string name, std::string type,
CObject::CObject (CScene* scene, CUserSettingBoolean* visible, int id, std::string name, std::string type,
CUserSettingVector3* origin, CUserSettingVector3* scale, const glm::vec3& angles) :
m_scene (scene),
m_visible (visible),
@ -108,7 +108,7 @@ const std::vector<Objects::CEffect*>& CObject::getEffects () const {
return this->m_effects;
}
const std::vector<uint32_t>& CObject::getDependencies () const {
const std::vector<int>& CObject::getDependencies () const {
return this->m_dependencies;
}
@ -129,6 +129,6 @@ void CObject::insertEffect (Objects::CEffect* effect) {
this->m_effects.push_back (effect);
}
void CObject::insertDependency (uint32_t dependency) {
void CObject::insertDependency (int dependency) {
this->m_dependencies.push_back (dependency);
}

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@ -45,37 +45,37 @@ class CObject {
return this->m_type == T::Type;
}
const std::vector<Objects::CEffect*>& getEffects () const;
const std::vector<uint32_t>& getDependencies () const;
int getId () const;
[[nodiscard]] const std::vector<Objects::CEffect*>& getEffects () const;
[[nodiscard]] const std::vector<int>& getDependencies () const;
[[nodiscard]] int getId () const;
glm::vec3 getOrigin () const;
glm::vec3 getScale () const;
const glm::vec3& getAngles () const;
const std::string& getName () const;
[[nodiscard]] glm::vec3 getOrigin () const;
[[nodiscard]] glm::vec3 getScale () const;
[[nodiscard]] const glm::vec3& getAngles () const;
[[nodiscard]] const std::string& getName () const;
bool isVisible () const;
CScene* getScene () const;
[[nodiscard]] bool isVisible () const;
[[nodiscard]] CScene* getScene () const;
protected:
CObject (CScene* scene, CUserSettingBoolean* visible, uint32_t id, std::string name, std::string type,
CObject (CScene* scene, CUserSettingBoolean* visible, int id, std::string name, std::string type,
CUserSettingVector3* origin, CUserSettingVector3* scale, const glm::vec3& angles);
void insertEffect (Objects::CEffect* effect);
void insertDependency (uint32_t dependency);
void insertDependency (int dependency);
private:
std::string m_type;
CUserSettingBoolean* m_visible;
uint32_t m_id;
int m_id;
std::string m_name;
CUserSettingVector3* m_origin;
CUserSettingVector3* m_scale;
glm::vec3 m_angles;
std::vector<Objects::CEffect*> m_effects;
std::vector<uint32_t> m_dependencies;
std::vector<int> m_dependencies;
CScene* m_scene;
};

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@ -67,7 +67,7 @@ CEffect* CEffect::fromJSON (json data, CUserSettingBoolean* visible, CObject* ob
for (const auto& passCur : material->getPasses ()) {
if (textures_it != cur->end ()) {
int textureNumber = 0;
std::vector<std::string>::size_type textureNumber = 0;
for (const auto& texturesCur : (*textures_it)) {
std::string texture;

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@ -12,7 +12,7 @@
using namespace WallpaperEngine::Core::Objects;
using namespace WallpaperEngine::Core::UserSettings;
CImage::CImage (CScene* scene, Images::CMaterial* material, CUserSettingBoolean* visible, uint32_t id, std::string name,
CImage::CImage (CScene* scene, Images::CMaterial* material, CUserSettingBoolean* visible, int id, std::string name,
CUserSettingVector3* origin, CUserSettingVector3* scale, const glm::vec3& angles, const glm::vec2& size,
std::string alignment, CUserSettingVector3* color, CUserSettingFloat* alpha, float brightness,
uint32_t colorBlendMode, const glm::vec2& parallaxDepth, bool fullscreen, bool passthrough,
@ -31,7 +31,7 @@ CImage::CImage (CScene* scene, Images::CMaterial* material, CUserSettingBoolean*
m_autosize (autosize) {}
WallpaperEngine::Core::CObject* CImage::fromJSON (CScene* scene, json data, CContainer* container,
CUserSettingBoolean* visible, uint32_t id, std::string name,
CUserSettingBoolean* visible, int id, std::string name,
CUserSettingVector3* origin, CUserSettingVector3* scale,
const glm::vec3& angles) {
const auto image_it = data.find ("image");

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@ -28,7 +28,7 @@ class CImage : public CObject {
public:
static CObject* fromJSON (CScene* scene, json data, CContainer* container, CUserSettingBoolean* visible,
uint32_t id, std::string name, CUserSettingVector3* origin, CUserSettingVector3* scale,
int id, std::string name, CUserSettingVector3* origin, CUserSettingVector3* scale,
const glm::vec3& angles);
/**
@ -77,7 +77,7 @@ class CImage : public CObject {
[[nodiscard]] bool isAutosize () const;
protected:
CImage (CScene* scene, Images::CMaterial* material, CUserSettingBoolean* visible, uint32_t id, std::string name,
CImage (CScene* scene, Images::CMaterial* material, CUserSettingBoolean* visible, int id, std::string name,
CUserSettingVector3* origin, CUserSettingVector3* scale, const glm::vec3& angles, const glm::vec2& size,
std::string alignment, CUserSettingVector3* color, CUserSettingFloat* alpha, float brightness,
uint32_t colorBlendMode, const glm::vec2& parallaxDepth, bool fullscreen, bool passthrough, bool autosize);

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@ -6,8 +6,8 @@
using namespace WallpaperEngine::Core::Objects;
CParticle* CParticle::fromFile (CScene* scene, const std::string& filename, CContainer* container,
CUserSettingBoolean* visible, uint32_t id, std::string name,
CUserSettingVector3* origin, CUserSettingVector3* scale) {
CUserSettingBoolean* visible, int id, std::string name, CUserSettingVector3* origin,
CUserSettingVector3* scale) {
json data = json::parse (WallpaperEngine::FileSystem::loadFullFile (filename, container));
const auto controlpoint_it = data.find ("controlpoint");
const auto starttime_it = jsonFindRequired (data, "starttime", "Particles must have start time");
@ -29,7 +29,7 @@ CParticle* CParticle::fromFile (CScene* scene, const std::string& filename, CCon
return particle;
}
CParticle::CParticle (CScene* scene, uint32_t starttime, uint32_t maxcount, CUserSettingBoolean* visible, uint32_t id,
CParticle::CParticle (CScene* scene, uint32_t starttime, uint32_t maxcount, CUserSettingBoolean* visible, int id,
std::string name, CUserSettingVector3* origin, CUserSettingVector3* scale) :
CObject (scene, visible, id, std::move (name), Type, origin, scale, glm::vec3 ()),
m_starttime (starttime),

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@ -18,7 +18,7 @@ class CParticle : public CObject {
public:
static CParticle* fromFile (CScene* scene, const std::string& filename, CContainer* container,
CUserSettingBoolean* visible, uint32_t id, std::string name,
CUserSettingBoolean* visible, int id, std::string name,
CUserSettingVector3* origin, CUserSettingVector3* scale);
/**
@ -35,7 +35,7 @@ class CParticle : public CObject {
[[nodiscard]] const std::vector<Particles::CInitializer*>& getInitializers () const;
protected:
CParticle (CScene* scene, uint32_t starttime, uint32_t maxcount, CUserSettingBoolean* visible, uint32_t id,
CParticle (CScene* scene, uint32_t starttime, uint32_t maxcount, CUserSettingBoolean* visible, int id,
std::string name, CUserSettingVector3* origin, CUserSettingVector3* scale);
/**

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@ -4,12 +4,12 @@
using namespace WallpaperEngine::Core::Objects;
CSound::CSound (CScene* scene, CUserSettingBoolean* visible, uint32_t id, std::string name, CUserSettingVector3* origin,
CSound::CSound (CScene* scene, CUserSettingBoolean* visible, int id, std::string name, CUserSettingVector3* origin,
CUserSettingVector3* scale, const glm::vec3& angles, bool repeat) :
CObject (scene, visible, id, std::move (name), Type, origin, scale, angles),
m_repeat (repeat) {}
WallpaperEngine::Core::CObject* CSound::fromJSON (CScene* scene, json data, CUserSettingBoolean* visible, uint32_t id,
WallpaperEngine::Core::CObject* CSound::fromJSON (CScene* scene, json data, CUserSettingBoolean* visible, int id,
const std::string& name, CUserSettingVector3* origin,
CUserSettingVector3* scale, const glm::vec3& angles) {
bool repeat = false;

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@ -15,7 +15,7 @@ class CSound : public CObject {
friend class CObject;
public:
static CObject* fromJSON (CScene* scene, json data, CUserSettingBoolean* visible, uint32_t id,
static CObject* fromJSON (CScene* scene, json data, CUserSettingBoolean* visible, int id,
const std::string& name, CUserSettingVector3* origin, CUserSettingVector3* scale,
const glm::vec3& angles);
@ -29,7 +29,7 @@ class CSound : public CObject {
[[nodiscard]] bool isRepeat () const;
protected:
CSound (CScene* scene, CUserSettingBoolean* visible, uint32_t id, std::string name, CUserSettingVector3* origin,
CSound (CScene* scene, CUserSettingBoolean* visible, int id, std::string name, CUserSettingVector3* origin,
CUserSettingVector3* scale, const glm::vec3& angles, bool repeat);
/**

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@ -52,7 +52,7 @@ void CPass::insertTexture (const std::string& texture) {
this->m_textures.push_back (texture);
}
void CPass::setTexture (int index, const std::string& texture) {
void CPass::setTexture (std::vector<std::string>::size_type index, const std::string& texture) {
this->m_textures.at (index) = texture;
}

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@ -88,7 +88,7 @@ class CPass {
* @param index
* @param texture
*/
void setTexture (int index, const std::string& texture);
void setTexture (std::vector<std::string>::size_type index, const std::string& texture);
private:
// TODO: CREATE ENUMERATIONS FOR THESE INSTEAD OF USING STRING VALUES!

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@ -2,15 +2,15 @@
using namespace WallpaperEngine::Core::Scenes;
CProjection::CProjection (uint32_t width, uint32_t height) : m_isAuto (false), m_width (width), m_height (height) {}
CProjection::CProjection (int width, int height) : m_isAuto (false), m_width (width), m_height (height) {}
CProjection::CProjection (bool isAuto) : m_isAuto (isAuto), m_width (0), m_height (0) {}
const uint32_t& CProjection::getWidth () const {
const int& CProjection::getWidth () const {
return this->m_width;
}
const uint32_t& CProjection::getHeight () const {
const int& CProjection::getHeight () const {
return this->m_height;
}
@ -18,11 +18,11 @@ bool CProjection::isAuto () const {
return this->m_isAuto;
}
void CProjection::setWidth (uint32_t width) {
void CProjection::setWidth (int width) {
this->m_width = width;
}
void CProjection::setHeight (uint32_t height) {
void CProjection::setHeight (int height) {
this->m_height = height;
}

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@ -9,20 +9,20 @@ class CProjection {
public:
static CProjection* fromJSON (json data);
const uint32_t& getWidth () const;
const uint32_t& getHeight () const;
bool isAuto () const;
[[nodiscard]] const int& getWidth () const;
[[nodiscard]] const int& getHeight () const;
[[nodiscard]] bool isAuto () const;
void setWidth (uint32_t width);
void setHeight (uint32_t height);
void setWidth (int width);
void setHeight (int height);
protected:
CProjection (uint32_t width, uint32_t height);
CProjection (int width, int height);
explicit CProjection (bool isAuto);
private:
uint32_t m_width;
uint32_t m_height;
int m_width;
int m_height;
bool m_isAuto;
};
} // namespace WallpaperEngine::Core::Scenes

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@ -123,12 +123,12 @@ class CWallpaper : public Helpers::CContextAware {
/**
* @return The width of this wallpaper
*/
[[nodiscard]] virtual uint32_t getWidth () const = 0;
[[nodiscard]] virtual int getWidth () const = 0;
/**
* @return The height of this wallpaper
*/
[[nodiscard]] virtual uint32_t getHeight () const = 0;
[[nodiscard]] virtual int getHeight () const = 0;
/**
* Creates a new instance of CWallpaper based on the information provided by the read backgrounds

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@ -61,8 +61,8 @@ template <> void CWallpaperState::updateTextureUVs<CWallpaperState::TextureUVsSc
const int viewportWidth = this->getViewportWidth ();
const int viewportHeight = this->getViewportHeight ();
uint32_t projectionWidth = this->getProjectionWidth ();
uint32_t projectionHeight = this->getProjectionHeight ();
int projectionWidth = this->getProjectionWidth ();
int projectionHeight = this->getProjectionHeight ();
const float m1 = static_cast<float> (viewportWidth) / projectionWidth;
const float m2 = static_cast<float> (viewportHeight) / projectionHeight;
@ -82,8 +82,8 @@ template <> void CWallpaperState::updateTextureUVs<CWallpaperState::TextureUVsSc
const int viewportWidth = this->getViewportWidth ();
const int viewportHeight = this->getViewportHeight ();
uint32_t projectionWidth = this->getProjectionWidth ();
uint32_t projectionHeight = this->getProjectionHeight ();
int projectionWidth = this->getProjectionWidth ();
int projectionHeight = this->getProjectionHeight ();
const float m1 = static_cast<float> (viewportWidth) / projectionWidth;
const float m2 = static_cast<float> (viewportHeight) / projectionHeight;
@ -103,8 +103,8 @@ template <> void CWallpaperState::updateTextureUVs<CWallpaperState::TextureUVsSc
const int viewportWidth = this->getViewportWidth ();
const int viewportHeight = this->getViewportHeight ();
const uint32_t projectionWidth = this->getProjectionWidth ();
const uint32_t projectionHeight = this->getProjectionHeight ();
const int projectionWidth = this->getProjectionWidth ();
const int projectionHeight = this->getProjectionHeight ();
if ((viewportHeight > viewportWidth && projectionWidth >= projectionHeight) ||
(viewportWidth > viewportHeight && projectionHeight > projectionWidth)) {

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@ -70,12 +70,12 @@ class CWallpaperState {
};
// @return The width of viewport
uint32_t getProjectionWidth () const {
int getProjectionWidth () const {
return projection.width;
};
// @return The height of viewport
uint32_t getProjectionHeight () const {
int getProjectionHeight () const {
return projection.height;
};
@ -96,8 +96,8 @@ class CWallpaperState {
// Wallpaper dimensions
struct {
uint32_t width;
uint32_t height;
int width;
int height;
} projection {};
// Are Vs coordinates fliped

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@ -203,7 +203,8 @@ void CWaylandOpenGLDriver::onLayerClose (Output::CWaylandOutputViewport* viewpor
wl_surface_destroy (viewport->surface);
// remove the output from the list
std::remove (this->m_screens.begin (), this->m_screens.end (), viewport);
this->m_screens.erase (std::remove (this->m_screens.begin (), this->m_screens.end (), viewport),
this->m_screens.end ());
// reset the viewports
this->getOutput ().reset ();

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@ -74,7 +74,7 @@ bool CX11FullScreenDetector::anythingFullscreen () const {
XFree (children);
}
for (int i = 0; i < nchildren; i++) {
for (unsigned int i = 0; i < nchildren; i++) {
if (!XGetWindowAttributes (this->m_display, children [i], &attribs))
continue;

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@ -377,7 +377,7 @@ void CImage::render () {
#if !NDEBUG
std::string str = "Rendering ";
if (this->getScene ()->getScene ()->isBloom () && this->getId () == 0xFFFFFFFF)
if (this->getScene ()->getScene ()->isBloom () && this->getId () == -1)
str += "bloom";
else {
str += this->getImage ()->getName () + " (" + std::to_string (this->getId ()) + ", " +

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@ -12,7 +12,7 @@ CSound::CSound (CScene* scene, Core::Objects::CSound* sound) : CObject (scene, T
void CSound::load () {
for (const auto& cur : this->m_sound->getSounds ()) {
uint32_t filesize = 0;
const void* filebuffer = this->getContainer ()->readFile (cur, &filesize);
const uint8_t* filebuffer = this->getContainer ()->readFile (cur, &filesize);
auto stream = new Audio::CAudioStream (this->getScene ()->getAudioContext (), filebuffer, filesize);

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@ -701,7 +701,7 @@ void Compiler::parseParameterConfiguration (const std::string& type, const std::
// extract the texture number from the name
const char value = name.at (std::string ("g_Texture").length ());
// now convert it to integer
int index = value - '0';
size_t index = value - '0';
if (combo != data.end ()) {
// if the texture exists (and is not null), add to the combo

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@ -96,8 +96,7 @@ CScene::CScene (Core::CScene* scene, CRenderContext& context, CAudioContext& aud
"\t\"origin\": \"" +
std::to_string (sceneWidth / 2) + " " + std::to_string (sceneHeight / 2) +
" 0.0\","
"\t\"id\": " +
std::to_string (0xFFFFFFFF) +
"\t\"id\": -1" +
","
"\t\"effects\":"
"\t["
@ -246,11 +245,11 @@ Core::CScene* CScene::getScene () const {
return this->getWallpaperData ()->as<Core::CScene> ();
}
uint32_t CScene::getWidth () const {
int CScene::getWidth () const {
return this->getScene ()->getOrthogonalProjection ()->getWidth ();
}
uint32_t CScene::getHeight () const {
int CScene::getHeight () const {
return this->getScene ()->getOrthogonalProjection ()->getHeight ();
}

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@ -19,8 +19,8 @@ class CScene final : public CWallpaper {
Core::CScene* getScene () const;
uint32_t getWidth () const override;
uint32_t getHeight () const override;
int getWidth () const override;
int getHeight () const override;
glm::vec2* getMousePosition ();
glm::vec2* getMousePositionLast ();

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@ -67,7 +67,7 @@ CVideo::CVideo (Core::CVideo* video, CRenderContext& context, CAudioContext& aud
this->setupFramebuffers ();
}
void CVideo::setSize (int64_t width, int64_t height) {
void CVideo::setSize (int width, int height) {
this->m_width = width > 0 ? width : this->m_width;
this->m_height = height > 0 ? height : this->m_height;
@ -117,11 +117,11 @@ Core::CVideo* CVideo::getVideo () {
return this->getWallpaperData ()->as<Core::CVideo> ();
}
uint32_t CVideo::getWidth () const {
int CVideo::getWidth () const {
return this->m_width;
}
uint32_t CVideo::getHeight () const {
int CVideo::getHeight () const {
return this->m_height;
}

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@ -15,10 +15,10 @@ class CVideo final : public CWallpaper {
Core::CVideo* getVideo ();
uint32_t getWidth () const override;
uint32_t getHeight () const override;
[[nodiscard]] int getWidth () const override;
[[nodiscard]] int getHeight () const override;
void setSize (int64_t width, int64_t height);
void setSize (int width, int height);
protected:
void renderFrame (glm::ivec4 viewport) override;

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@ -36,7 +36,7 @@ CWeb::CWeb (Core::CWeb* web, CRenderContext& context, CAudioContext& audioContex
CefBrowserHost::CreateBrowserSync (window_info, m_client.get (), htmlURL, browserSettings, nullptr, nullptr);
}
void CWeb::setSize (int64_t width, int64_t height) {
void CWeb::setSize (int width, int height) {
this->m_width = width > 0 ? width : this->m_width;
this->m_height = height > 0 ? height : this->m_height;
@ -96,8 +96,6 @@ CWeb::~CWeb () {
CWeb::RenderHandler::RenderHandler (CWeb* webdata) : m_webdata (webdata) {}
CWeb::RenderHandler::~RenderHandler () {}
// Required by CEF
void CWeb::RenderHandler::GetViewRect (CefRefPtr<CefBrowser> browser, CefRect& rect) {
rect = CefRect (0, 0, this->m_webdata->getWidth (), this->m_webdata->getHeight ());

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@ -5,6 +5,7 @@
#include <glm/ext.hpp>
#include <string>
#include <utility>
#include <vector>
#include <memory>
#include <algorithm>
@ -20,12 +21,12 @@ namespace WallpaperEngine::Render
{
public:
CWeb (Core::CWeb* scene, CRenderContext& context, CAudioContext& audioContext, WallpaperEngine::WebBrowser::CWebBrowserContext& browserContext, const CWallpaperState::TextureUVsScaling& scalingMode);
~CWeb();
uint32_t getWidth () const override { return this->m_width; }
~CWeb() override;
[[nodiscard]] int getWidth () const override { return this->m_width; }
uint32_t getHeight () const override { return this->m_height; }
[[nodiscard]] int getHeight () const override { return this->m_height; }
void setSize (int64_t width, int64_t height);
void setSize (int width, int height);
protected:
void renderFrame (glm::ivec4 viewport) override;
@ -46,14 +47,10 @@ namespace WallpaperEngine::Render
class RenderHandler: public CefRenderHandler
{
public:
RenderHandler(CWeb* webdata);
explicit RenderHandler(CWeb* webdata);
//! \brief
~RenderHandler();
//! \brief Compile OpenGL shaders and create OpenGL objects (VAO,
//! VBO, texture, locations ...)
bool init();
~RenderHandler() override = default;
//! \brief CefRenderHandler interface
void GetViewRect(CefRefPtr<CefBrowser> browser, CefRect &rect) override;
@ -70,10 +67,10 @@ namespace WallpaperEngine::Render
private:
CWeb* m_webdata;
uint32_t getWidth () const {
int getWidth () const {
return this->m_webdata->getWidth();
};
uint32_t getHeight () const {
int getHeight () const {
return this->m_webdata->getHeight();
};
//! \brief Return the OpenGL texture handle
@ -90,8 +87,8 @@ namespace WallpaperEngine::Render
class BrowserClient: public CefClient
{
public:
BrowserClient(CefRefPtr<CefRenderHandler> ptr)
: m_renderHandler(ptr)
explicit BrowserClient(CefRefPtr<CefRenderHandler> ptr)
: m_renderHandler(std::move(ptr))
{}
CefRefPtr<CefRenderHandler> GetRenderHandler() override
@ -109,8 +106,8 @@ namespace WallpaperEngine::Render
CefRefPtr<BrowserClient> m_client;
RenderHandler* m_render_handler = nullptr;
int64_t m_width;
int64_t m_height;
int m_width;
int m_height;
glm::vec2 m_mousePosition;
glm::vec2 m_mousePositionLast;