diff --git a/src/WallpaperEngine/Render/CScene.cpp b/src/WallpaperEngine/Render/CScene.cpp index 519288a..2f9a096 100644 --- a/src/WallpaperEngine/Render/CScene.cpp +++ b/src/WallpaperEngine/Render/CScene.cpp @@ -74,7 +74,7 @@ CScene::CScene (Core::CScene* scene, CRenderContext* context) : this->_rt_4FrameBuffer = this->createFBO ( "_rt_4FrameBuffer", ITexture::TextureFormat::ARGB8888, - ITexture::TextureFlags::NoInterpolation, + ITexture::TextureFlags::ClampUVs, 1.0, sceneWidth / 4, sceneHeight / 4, sceneWidth / 4, sceneHeight / 4 @@ -82,7 +82,7 @@ CScene::CScene (Core::CScene* scene, CRenderContext* context) : this->_rt_8FrameBuffer = this->createFBO ( "_rt_8FrameBuffer", ITexture::TextureFormat::ARGB8888, - ITexture::TextureFlags::NoInterpolation, + ITexture::TextureFlags::ClampUVs, 1.0, sceneWidth / 8, sceneHeight / 8, sceneWidth / 8, sceneHeight / 8 @@ -90,7 +90,7 @@ CScene::CScene (Core::CScene* scene, CRenderContext* context) : this->_rt_Bloom = this->createFBO ( "_rt_Bloom", ITexture::TextureFormat::ARGB8888, - ITexture::TextureFlags::NoInterpolation, + ITexture::TextureFlags::ClampUVs, 1.0, sceneWidth / 8, sceneHeight / 8, sceneWidth / 8, sceneHeight / 8 diff --git a/src/WallpaperEngine/Render/Objects/Effects/CPass.cpp b/src/WallpaperEngine/Render/Objects/Effects/CPass.cpp index 975622f..a0e26f7 100644 --- a/src/WallpaperEngine/Render/Objects/Effects/CPass.cpp +++ b/src/WallpaperEngine/Render/Objects/Effects/CPass.cpp @@ -788,7 +788,6 @@ void CPass::setupShaderVariables () for (const auto& cur : this->m_fragShader->getParameters ()) if (this->m_uniforms.find (cur->getName ()) == this->m_uniforms.end ()) this->addUniform (cur); - } // define some basic methods for the template