+ Added support for PKGV0001 pkgs (look to be identical to PKGV0002 format, but needs validation)
~ Fixed segfault on vertex variable loading
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
~ Fixed shader parameter setting that wasn't properly loading the values for the shader to use
Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
- Removed config class as It's no longer used
+ Added a small readme with all the documentation needed up to now
+ Changed the way the application starts to take into account execution switches to allow the users to select a background without recompiling the software
Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
+ Added basic, single-pass-effects parsing
- Removed duplicated code for effect parsing
+ Added support for shader loading and applying to materials (might not work with every shader, still needs some more investigation)
+ Added support for TEXB0001 containers to be able to load images from the wallpaperengine original files
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
~ Added a small utils class to read full files to ram for the purpose of parsing json files
Most of these files are really small, so there shouldn't really be any memory concerns
+ Added support for loading backgrounds directly from PKG files
Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
~ Limit projects to scenes only
~ Updated shader definitions to compile all the WallpaperEngine shaders
+ Documented shader compiler
Signed-off-by: Alexis Maiquez <almamu@almamu.com>