#include "CShaderVariable.h" #include using namespace WallpaperEngine::Render::Shaders::Variables; CShaderVariable::CShaderVariable (std::string type) : m_type (std::move (type)) {} const std::string& CShaderVariable::getIdentifierName () const { return this->m_identifierName; } const std::string& CShaderVariable::getName () const { return this->m_name; } const std::string& CShaderVariable::getType () const { return this->m_type; } void CShaderVariable::setIdentifierName (std::string identifierName) { this->m_identifierName = std::move (identifierName); } void CShaderVariable::setName (const std::string& name) { this->m_name = name; }