linux-wallpaperengine/main.cpp
Alexis Maiquez 55760aee4d More code cleanup:
- Separated program args parsing and validation from initialization code
 - Application's main body in it's own class

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-02-07 04:17:51 +01:00

70 lines
1.9 KiB
C++

#include <FreeImage.h>
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include <SDL.h>
#include <csignal>
#include <filesystem>
#include <getopt.h>
#include <iostream>
#include <libgen.h>
#include <stdlib.h>
#include <sys/stat.h>
#include <unistd.h>
#include "WallpaperEngine/Core/CProject.h"
#include "WallpaperEngine/Render/CRenderContext.h"
#include "WallpaperEngine/Render/CVideo.h"
#include "WallpaperEngine/Render/CWallpaper.h"
#include "WallpaperEngine/Assets/CPackage.h"
#include "WallpaperEngine/Assets/CDirectory.h"
#include "WallpaperEngine/Assets/CVirtualContainer.h"
#include "WallpaperEngine/Assets/CCombinedContainer.h"
#include "WallpaperEngine/Assets/CPackageLoadException.h"
#include "Steam/FileSystem/FileSystem.h"
#include "WallpaperEngine/Application/CApplicationContext.h"
#include "WallpaperEngine/Application/CWallpaperApplication.h"
#include "WallpaperEngine/Audio/CAudioContext.h"
#include "WallpaperEngine/Audio/Drivers/CSDLAudioDriver.h"
#include "WallpaperEngine/Render/Drivers/COpenGLDriver.h"
#include "common.h"
WallpaperEngine::Application::CWallpaperApplication* appPointer;
void signalhandler(int sig)
{
if (appPointer == nullptr)
return;
appPointer->signal (sig);
}
void initLogging ()
{
sLog.addOutput (new std::ostream (std::cout.rdbuf ()));
sLog.addError (new std::ostream (std::cerr.rdbuf ()));
}
int main (int argc, char* argv[])
{
initLogging ();
WallpaperEngine::Application::CApplicationContext appContext (argc, argv);
WallpaperEngine::Application::CWallpaperApplication app (appContext);
// halt if the list-properties option was specified
if (appContext.onlyListProperties)
return 0;
appPointer = &app;
// attach signals to gracefully stop
std::signal (SIGINT, signalhandler);
std::signal (SIGTERM, signalhandler);
// show the wallpaper application
app.show ();
return 0;
}