linux-wallpaperengine/src/WallpaperEngine
Almamu 573fc6fe13 chore: fix pass uniforms not taking into account fragment shader's uniforms
chore: keep processed code in the shader sent to opengl so it appears on RenderDoc
2025-05-09 02:43:48 +02:00
..
Application fix: ensure that at least one frame is rendered before detecting fullscreen windows 2025-05-06 03:09:28 +02:00
Assets chore: fix mipmap texture creation 2025-05-06 09:37:44 +02:00
Audio chore: moved more things to std::unique_ptr and std::shared_ptr 2025-04-26 06:08:44 +02:00
Core chore: fix pass uniforms not taking into account fragment shader's uniforms 2025-05-09 02:43:48 +02:00
Input chore: more cleanup, default initialization of values wherever possible 2025-04-26 04:52:10 +02:00
Logging chore: more cleanup, default initialization of values wherever possible 2025-04-26 04:52:10 +02:00
PrettyPrinter chore: more cleanup, default initialization of values wherever possible 2025-04-26 04:52:10 +02:00
Render chore: fix pass uniforms not taking into account fragment shader's uniforms 2025-05-09 02:43:48 +02:00
WebBrowser chore: moved more things to std::unique_ptr and std::shared_ptr 2025-04-26 06:08:44 +02:00