linux-wallpaperengine/src/WallpaperEngine/Core/Core.cpp
Alexis Maiquez 65bfbe1493 + added some default values for TextureMipmap as they were not being set automatically by the compiler sometimes (and thus breaking the texture load)
+ added helper to parse vector4 data from json
- removed some old, commented out code
+ added support for getting textures from the shader's code too (fixes masks on some backgrounds)
+ added support for shader varibles with default values from shader's source code

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2021-09-04 15:02:11 +02:00

109 lines
3.6 KiB
C++

#include "Core.h"
using namespace WallpaperEngine;
using namespace WallpaperEngine::Core::Types;
glm::vec4 Core::aToVector4 (const char* str)
{
float x = strtof (str, const_cast <char**> (&str)); while (*str == ' ') str ++;
float y = strtof (str, const_cast <char**> (&str)); while (*str == ' ') str ++;
float z = strtof (str, const_cast <char**> (&str)); while (*str == ' ') str ++;
float w = strtof (str, const_cast <char**> (&str));
return {x, y, z, w};
}
glm::vec3 Core::aToVector3 (const char* str)
{
float x = strtof (str, const_cast <char**> (&str)); while (*str == ' ') str ++;
float y = strtof (str, const_cast <char**> (&str)); while (*str == ' ') str ++;
float z = strtof (str, const_cast <char**> (&str));
return {x, y, z};
}
glm::vec2 Core::aToVector2 (const char* str)
{
float x = strtof (str, const_cast <char**> (&str)); while (*str == ' ') str ++;
float y = strtof (str, const_cast <char**> (&str));
return {x, y};
}
glm::vec4 Core::aToVector4 (const std::string& str)
{
return Core::aToVector4 (str.c_str ());
}
glm::vec3 Core::aToVector3 (const std::string& str)
{
return Core::aToVector3 (str.c_str ());
}
glm::vec2 Core::aToVector2 (const std::string& str)
{
return Core::aToVector2 (str.c_str ());
}
FloatColor Core::aToColorf (const char* str)
{
float r = strtof (str, const_cast<char **>(&str)); while (*str == ' ') str ++;
float g = strtof (str, const_cast<char **>(&str)); while (*str == ' ') str ++;
float b = strtof (str, const_cast<char **>(&str));
return {r, g, b, 1.0f};
}
FloatColor Core::aToColorf (const std::string& str)
{
return aToColorf(str.c_str());
}
IntegerColor Core::aToColori (const char* str)
{
uint8_t r = static_cast <uint8_t> (strtol (str, const_cast<char **>(&str), 10)); while (*str == ' ') str ++;
uint8_t g = static_cast <uint8_t> (strtol (str, const_cast<char **>(&str), 10)); while (*str == ' ') str ++;
uint8_t b = static_cast <uint8_t> (strtol (str, const_cast<char **>(&str), 10));
return {r, g, b, 255};
}
IntegerColor Core::aToColori (const std::string& str)
{
return aToColori(str.c_str());
}
nlohmann::json::iterator Core::jsonFindRequired (nlohmann::json& data, const char *key, const char *notFoundMsg)
{
auto value = data.find (key);
if (value == data.end ())
{
throw std::runtime_error (notFoundMsg);
}
return value;
}
template <typename T> T Core::jsonFindDefault (nlohmann::json& data, const char *key, T defaultValue)
{
auto value = data.find (key);
if (value == data.end ())
{
return defaultValue;
}
return *value;
}
template bool Core::jsonFindDefault (nlohmann::json& data, const char *key, bool defaultValue);
template std::string Core::jsonFindDefault (nlohmann::json& data, const char *key, std::string defaultValue);
template int16_t Core::jsonFindDefault (nlohmann::json& data, const char *key, int16_t defaultValue);
template uint16_t Core::jsonFindDefault (nlohmann::json& data, const char *key, uint16_t defaultValue);
template int32_t Core::jsonFindDefault (nlohmann::json& data, const char *key, int32_t defaultValue);
template uint32_t Core::jsonFindDefault (nlohmann::json& data, const char *key, uint32_t defaultValue);
template int64_t Core::jsonFindDefault (nlohmann::json& data, const char *key, int64_t defaultValue);
template uint64_t Core::jsonFindDefault (nlohmann::json& data, const char *key, uint64_t defaultValue);
template float Core::jsonFindDefault (nlohmann::json& data, const char *key, float defaultValue);
template double Core::jsonFindDefault (nlohmann::json& data, const char *key, double defaultValue);