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# Implemented basic project file loading # Implemented basic camera settings loading Signed-off-by: Alexis Maiquez <almamu@almamu.com>
29 lines
818 B
C++
29 lines
818 B
C++
#include <irrlicht/fast_atof.h>
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#include "core.h"
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irr::core::vector3df wp::core::ato3vf(const char *str)
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{
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irr::f32 x = irr::core::fast_atof (str, &str); while (*str == ' ') str ++;
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irr::f32 y = irr::core::fast_atof (str, &str); while (*str == ' ') str ++;
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irr::f32 z = irr::core::fast_atof (str, &str);
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return irr::core::vector3df (x, y, z);
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}
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irr::core::vector2df wp::core::ato2vf (const char *str)
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{
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irr::f32 x = irr::core::fast_atof (str, &str); while (*str == ' ') str ++;
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irr::f32 y = irr::core::fast_atof (str, &str);
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return irr::core::vector2df (x, y);
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}
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irr::core::vector3df wp::core::ato3vf (const std::string& str)
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{
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return wp::core::ato3vf (str.c_str ());
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}
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irr::core::vector2df wp::core::ato2vf (const std::string& str)
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{
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return wp::core::ato2vf (str.c_str ());
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} |