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Objects
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Fixed background scaling (should improve #81)
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2022-11-06 12:48:55 +01:00 |
Shaders
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Container access should happen through CContext
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2022-11-03 14:27:05 +01:00 |
CCamera.cpp
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Bumped up to OpenGL 3.3
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2022-11-04 18:41:23 +01:00 |
CCamera.h
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~ fixed a_TexCoord variable not having the correct values
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2021-08-31 02:29:28 +02:00 |
CContext.cpp
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Fixed background scaling (should improve #81)
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2022-11-06 12:48:55 +01:00 |
CContext.h
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Fixed background scaling (should improve #81)
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2022-11-06 12:48:55 +01:00 |
CFBO.cpp
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Added some object labels in opengl so they're reflected on RenderDoc while on debug
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2022-11-02 09:28:42 +01:00 |
CFBO.h
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Support for specifying FBOs texture flags
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2022-10-28 15:45:35 +02:00 |
CObject.cpp
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Container access should happen through CContext
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2022-11-03 14:27:05 +01:00 |
CObject.h
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Container access should happen through CContext
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2022-11-03 14:27:05 +01:00 |
CScene.cpp
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Fixed bloom effect not being properly applied
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2022-11-05 10:50:55 +01:00 |
CScene.h
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Fix some backgrounds appearing flipped upside down, bloom effect now renders directly into the _rt_FrameBuffer as the flip happens after the scene is drawn completely
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2022-11-04 11:28:10 +01:00 |
CTextureCache.cpp
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Container access should happen through CContext
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2022-11-03 14:27:05 +01:00 |
CTextureCache.h
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Container access should happen through CContext
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2022-11-03 14:27:05 +01:00 |
CVideo.cpp
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Fixed background scaling (should improve #81)
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2022-11-06 12:48:55 +01:00 |
CVideo.h
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Container access should happen through CContext
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2022-11-03 14:27:05 +01:00 |
CWallpaper.cpp
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Fixed background scaling (should improve #81)
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2022-11-06 12:48:55 +01:00 |
CWallpaper.h
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Fixed background scaling (should improve #81)
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2022-11-06 12:48:55 +01:00 |