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Drivers
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proper scaling + recalc on geom change
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2023-04-20 13:28:36 +01:00 |
Helpers
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Separated X11 fullscreen code detection from the output driver as they don't have to work at the same time
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2023-03-23 23:38:23 +01:00 |
Objects
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Hopefully properly support Fullscreen and Passthrough images
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2023-03-30 02:01:07 +02:00 |
Shaders
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Added basic support for audio processing so backgrounds can react to sound playing in the system
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2023-03-26 18:18:21 +02:00 |
CCamera.cpp
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More code cleanups
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2023-02-08 18:48:19 +01:00 |
CCamera.h
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More code cleanups
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2023-02-08 18:48:19 +01:00 |
CFBO.cpp
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Upgraded to shader version 330
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2023-02-11 03:21:45 +01:00 |
CFBO.h
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Added support for running multiple X11 backgrounds off the same instance
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2023-03-21 07:07:36 +01:00 |
CObject.cpp
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Separated X11 fullscreen code detection from the output driver as they don't have to work at the same time
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2023-03-23 23:38:23 +01:00 |
CObject.h
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Separated X11 fullscreen code detection from the output driver as they don't have to work at the same time
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2023-03-23 23:38:23 +01:00 |
CRenderContext.cpp
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Fixed identation problems
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2023-03-23 01:42:01 +01:00 |
CRenderContext.h
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Fixed identation problems
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2023-03-23 01:42:01 +01:00 |
CScene.cpp
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Fixed identation problems
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2023-03-23 01:42:01 +01:00 |
CScene.h
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Small code cleanups
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2023-02-08 14:27:41 +01:00 |
CTextureCache.cpp
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Fixed identation problems
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2023-03-23 01:42:01 +01:00 |
CTextureCache.h
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Fixed identation problems
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2023-03-23 01:42:01 +01:00 |
CVideo.cpp
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Added application state to keep track of enable/disable audio and volume changes when things go fullscreen
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2023-03-23 09:10:51 +01:00 |
CVideo.h
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More code cleanups
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2023-02-08 18:48:19 +01:00 |
CWallpaper.cpp
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Fixed identation problems
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2023-03-23 01:42:01 +01:00 |
CWallpaper.h
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Fixed identation problems
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2023-03-23 01:42:01 +01:00 |