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- removed useless casting on CTexture
~ updated TEXTURE_FORMAT.md documentation to reflect real format Signed-off-by: Alexis Maiquez <almamu@almamu.com>
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@ -8,15 +8,26 @@ Wallpaper engine uses a custom texture storage format converted by resourcecompi
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| __Padding__ | 1 byte | Null terminator for string |
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| __Extra file type indicator?__ | 8 bytes | TEXI0001 |
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| __Padding__ | 1 byte | Null terminator for string |
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| __Texture type__ | 1 byte | 4 => DXT5? 0 => JPEG? |
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| __Unknown data__ | 15 bytes | To be reversed |
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| __Texture type__ | 4 bytes | 0 => ARGB8888, 4 => DXT5, 6 => DXT3, 7 => DXT1, 8 => RG88, 9 => R8 |
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| __Texture flags__ | 4 bytes | Flags for the texture (1 => Interpolation, 2 => ClampUVs, 4 => IsGif) |
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| __Texture Width__ | 4 bytes | Texture's full width |
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| __Texture Height__ | 4 bytes | Texture's full height |
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| __Width__ | 4 bytes | Image's width |
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| __Height__ | 4 bytes | Image's height |
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| __Unknown data__ | 5 bytes | To be reversed |
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| __Container version__ | 8 bytes | TEXB0003 |
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| __Unknown data__ | 4 bytes | To be reversed |
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| __Container version__ | 8 bytes | TEXB0003/TEXB0002/TEXB0001 |
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| __Padding__ | 1 byte | Null terminator for string |
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| __Unknown data__ | 8 bytes | To be reversed |
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| __Mip map levels__ | 4 bytes | The number of mipmaps stored for this texture |
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| __Texture information__ | x bytes | Varies depending on the container version |
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## TEXB0003
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| __Unknown data__ | 4 bytes | To be reversed |
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| __Free image format__ | 4 bytes | The type of file this texture is based off the FREEIMAGE library |
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| __Mip map levels__ | 4 bytes | The number of mipmap levels stored for this texture |
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| __Mipmap entry__ | x bytes | See Mipmap entries |
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## TEXB0002 and TEXB0001
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| __Unknown data__ | 4 bytes | To be reversed |
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| __Mip map levels__ | 4 bytes | The number of mipmap levels stored for this texture |
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| __Mipmap entry__ | x bytes | See Mipmap entries |
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## Mipmap entries
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@ -203,37 +203,29 @@ void CTexture::parseHeader (char* fileData)
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fileData = reinterpret_cast <char*> (pointer);
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// get the position of what comes after the texture data
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char* afterFileData = fileData + 9;
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pointer = reinterpret_cast <uint32_t*> (fileData + 9);
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if (memcmp (fileData, "TEXB0003", 9) == 0)
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{
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this->m_header->containerVersion = ContainerVersion::TEXB0003;
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// get back the pointer and use it
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pointer = reinterpret_cast <uint32_t*> (afterFileData);
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pointer ++;
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this->m_header->freeImageFormat = static_cast<FREE_IMAGE_FORMAT> (*pointer++);
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// set back the pointer
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fileData = reinterpret_cast <char*> (pointer);
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}
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else if(memcmp (fileData, "TEXB0002", 9) == 0)
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{
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this->m_header->containerVersion = ContainerVersion::TEXB0002;
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// get back the pointer and use it
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pointer = reinterpret_cast <uint32_t*> (afterFileData);
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// skip 4 bytes
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pointer ++;
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// set back the pointer
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fileData = reinterpret_cast <char*> (pointer);
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}
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else if (memcmp (fileData, "TEXB0001", 9) == 0)
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{
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this->m_header->containerVersion = ContainerVersion::TEXB0001;
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// get back the pointer and use it
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pointer = reinterpret_cast <uint32_t*> (afterFileData);
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// skip 4 bytes
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pointer ++;
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// set back the pointer
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fileData = reinterpret_cast <char*> (pointer);
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}
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else
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{
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@ -255,9 +247,6 @@ void CTexture::parseHeader (char* fileData)
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throw std::runtime_error ("RG88 format is not supported yet");
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}
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// get back an integer pointer
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pointer = reinterpret_cast <uint32_t*> (fileData);
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// read the number of mipmaps available
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this->m_header->mipmapCount = *pointer ++;
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