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+ added missing table headers on TEXTURE_FORMAT.md
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
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@ -20,12 +20,16 @@ Wallpaper engine uses a custom texture storage format converted by resourcecompi
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| __Texture information__ | x bytes | Varies depending on the container version |
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## TEXB0003
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| Information | Size | Default value |
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|---|---|---|
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| __Unknown data__ | 4 bytes | To be reversed |
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| __Free image format__ | 4 bytes | The type of file this texture is based off the FREEIMAGE library |
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| __Mip map levels__ | 4 bytes | The number of mipmap levels stored for this texture |
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| __Mipmap entry__ | x bytes | See Mipmap entries |
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## TEXB0002 and TEXB0001
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| Information | Size | Default value |
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|---|---|---|
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| __Unknown data__ | 4 bytes | To be reversed |
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| __Mip map levels__ | 4 bytes | The number of mipmap levels stored for this texture |
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| __Mipmap entry__ | x bytes | See Mipmap entries |
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