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~ deprecated --dir --pkg options, the software will automatically detect the background we're loading + first draft of FBO support, there's still some extra work to do ~ texture header is now hidden behind getters so the textures can be any kind of source ~ proper setting of resolution and translation variables for textures ~ simplified call flow for any pass rendering, removing render functions on effect and material ~ framebuffer setup has to happen before object setup in the scene Signed-off-by: Alexis Maiquez <almamu@almamu.com>
10 lines
281 B
Markdown
10 lines
281 B
Markdown
# scene.json
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The scene file contains information about all the objects for the scene with the camera settings in it.
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## Structure
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### camera
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[see here](rendering/CAMERA_SETTINGS.md)
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### general
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[see here](rendering/GENERAL_SETTINGS.md)
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### objects
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[see here](rendering/OBJECTS.md) |