linux-wallpaperengine/docs/Knowledges/Developer/rendering/SOUND_OBJECTS.md
2025-05-18 08:43:29 +09:00

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Sound objects

These are the simplest ones. They contain a simple list of sounds to play (one after another? needs to be confirmed) and simple information like volume, playmode, etc...

Specific json entries

  • sound: An array of music files to play
  • volume: The volume to play the music at. 0.0f - 1.0f
  • mintime: The minimum delay between background rendering starting and sound starting
  • maxtime: The maximum delay between background rendering starting and sound starting
  • playbackmode: Whether the sound has to be looped or played oneshot...

Editor json entries

  • muteineditor: Whether the sound has to be muted by default