mirror of
https://github.com/Almamu/linux-wallpaperengine.git
synced 2025-07-13 21:02:34 +08:00

Removed wayland-display in favour of screen-root, it should automatically switch between X11 and Wayland implementations Removed all the window-server-specific code from CWallpaperApplication Moved COutput from CWallpaperApplication to each CVideoDriver as the output is tied to the driver Moved CFullScreenDetector from CWallpaperApplication to each CVideoDriver as the detection is tied to the video driver Applied the Driver treatment to the Input, this way CInputContext doesn't depend on the driver used Updated CRenderContext to be aware of viewport-specific context updates Viewport information is now held inside COutputViewport instead of being a simple map Merged CLayerSurface and SWaylandOutput, inheriting from the new COutputViewport to standarize the minimum requirements of a viewport (makeCurrent and swapOutput are common requirements, X11 was the outlier not needing these per-viewport) Moved all the viewport-specific code of Wayland from CWaylandOpenGLDriver to It's own class CWaylandOutputViewport Fixed an issue under Wayland where sometimes the background surfaces wouldn't get anything drawn because the CWaylandOutput wasn't reset Updated screenshot-taking code to be standard for all drivers again Signed-off-by: Alexis Maiquez <almamu@almamu.com>
366 lines
16 KiB
CMake
366 lines
16 KiB
CMake
cmake_minimum_required(VERSION 3.12)
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project(linux-wallpaperengine)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
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set(OpenGL_GL_PREFERENCE "LEGACY")
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set(DATADIR ${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME})
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set(PATCHESDIR ${DATADIR}/patches/)
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if(NOT ERRORONLY)
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set(ERRORONLY 0)
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endif()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-narrowing")
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# if you're developing you might find this debug option useful for shader output, although RenderDoc is encouraged
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add_compile_definitions(ERRORONLY=${ERRORONLY})
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add_compile_definitions(DATADIR="${DATADIR}")
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find_package(X11 REQUIRED)
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find_package(Xrandr REQUIRED)
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find_package(OpenGL REQUIRED)
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find_package(GLEW REQUIRED)
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find_package(GLUT REQUIRED)
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find_package(ZLIB REQUIRED)
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find_package(SDL2 REQUIRED)
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find_package(MPV REQUIRED)
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find_package(LZ4 REQUIRED)
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find_package(FFMPEG REQUIRED)
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find_package(FreeImage REQUIRED)
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find_package(PulseAudio REQUIRED)
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include_directories(
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${MPV_INCLUDE_DIR}
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${X11_INCLUDE_DIR}
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${XRANDR_INCLUDE_DIR}
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${GLEW_INCLUDE_DIR}
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${LZ4_INCLUDE_DIR}
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${SDL2_INCLUDE_DIRS}
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${FFMPEG_INCLUDE_DIR}
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${FREEIMAGE_INCLUDE_DIR}
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${PULSEAUDIO_INCLUDE_DIR}
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src
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${CMAKE_SOURCE_DIR}
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include)
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if (ENABLE_WAYLAND)
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message(STATUS "Wayland support is enabled!")
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pkg_check_modules(wayland-cursor wayland-protocols egl wayland-egl)
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find_program(WaylandScanner NAMES wayland-scanner)
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message(STATUS "Found WaylandScanner at ${WaylandScanner}")
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execute_process(
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COMMAND pkg-config --variable=pkgdatadir wayland-protocols
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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OUTPUT_VARIABLE WAYLAND_PROTOCOLS_DIR
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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message(STATUS "Found wayland-protocols at ${WAYLAND_PROTOCOLS_DIR}")
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message(STATUS "Building protocols...")
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execute_process(
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COMMAND ${WaylandScanner} client-header ${CMAKE_SOURCE_DIR}/protocols/wlr-layer-shell-unstable-v1.xml wlr-layer-shell-unstable-v1-protocol.h
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR})
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execute_process(
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COMMAND ${WaylandScanner} private-code ${CMAKE_SOURCE_DIR}/protocols/wlr-layer-shell-unstable-v1.xml wlr-layer-shell-unstable-v1-protocol.c
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR})
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execute_process(
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COMMAND ${WaylandScanner} client-header ${WAYLAND_PROTOCOLS_DIR}/stable/xdg-shell/xdg-shell.xml xdg-shell-protocol.h
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR})
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execute_process(
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COMMAND ${WaylandScanner} private-code ${WAYLAND_PROTOCOLS_DIR}/stable/xdg-shell/xdg-shell.xml xdg-shell-protocol.c
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR})
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add_compile_definitions(ENABLE_WAYLAND)
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set(WAYLAND_SOURCES
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"src/WallpaperEngine/Render/Drivers/CWaylandOpenGLDriver.h"
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"src/WallpaperEngine/Render/Drivers/CWaylandOpenGLDriver.cpp"
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"src/WallpaperEngine/Render/Drivers/Detectors/CWaylandFullScreenDetector.cpp"
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"src/WallpaperEngine/Render/Drivers/Detectors/CWaylandFullScreenDetector.h"
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"src/WallpaperEngine/Render/Drivers/Output/CWaylandOutput.cpp"
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"src/WallpaperEngine/Render/Drivers/Output/CWaylandOutput.h"
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"src/WallpaperEngine/Render/Drivers/Output/CWaylandOutputViewport.cpp"
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"src/WallpaperEngine/Render/Drivers/Output/CWaylandOutputViewport.h"
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"src/WallpaperEngine/Input/Drivers/CWaylandMouseInput.cpp"
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"src/WallpaperEngine/Input/Drivers/CWaylandMouseInput.h"
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"xdg-shell-protocol.c"
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"wlr-layer-shell-unstable-v1-protocol.c")
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else()
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set(WAYLAND_SOURCES "")
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endif()
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add_executable(
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linux-wallpaperengine
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main.cpp
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src/External/Android/fft.cpp
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src/External/Android/fft.h
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src/Steam/FileSystem/FileSystem.h
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src/Steam/FileSystem/FileSystem.cpp
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src/WallpaperEngine/Logging/CLog.cpp
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src/WallpaperEngine/Logging/CLog.h
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src/WallpaperEngine/Application/CApplicationContext.cpp
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src/WallpaperEngine/Application/CApplicationContext.h
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src/WallpaperEngine/Application/CWallpaperApplication.cpp
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src/WallpaperEngine/Application/CWallpaperApplication.h
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src/WallpaperEngine/Assets/CPackageLoadException.cpp
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src/WallpaperEngine/Assets/CPackageLoadException.h
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src/WallpaperEngine/Assets/CAssetLoadException.cpp
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src/WallpaperEngine/Assets/CAssetLoadException.h
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src/WallpaperEngine/Assets/CContainer.h
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src/WallpaperEngine/Assets/CContainer.cpp
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src/WallpaperEngine/Assets/CVirtualContainer.h
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src/WallpaperEngine/Assets/CVirtualContainer.cpp
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src/WallpaperEngine/Assets/CCombinedContainer.h
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src/WallpaperEngine/Assets/CCombinedContainer.cpp
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src/WallpaperEngine/Assets/CDirectory.h
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src/WallpaperEngine/Assets/CDirectory.cpp
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src/WallpaperEngine/Assets/CPackage.h
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src/WallpaperEngine/Assets/CPackage.cpp
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src/WallpaperEngine/Assets/ITexture.h
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src/WallpaperEngine/Assets/CTexture.h
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src/WallpaperEngine/Assets/CTexture.cpp
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src/WallpaperEngine/Core/Core.h
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src/WallpaperEngine/Core/Core.cpp
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src/WallpaperEngine/Audio/Drivers/Recorders/CPulseAudioPlaybackRecorder.cpp
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src/WallpaperEngine/Audio/Drivers/Recorders/CPulseAudioPlaybackRecorder.h
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src/WallpaperEngine/Audio/Drivers/Recorders/CPlaybackRecorder.cpp
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src/WallpaperEngine/Audio/Drivers/Recorders/CPlaybackRecorder.h
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src/WallpaperEngine/Audio/Drivers/Detectors/CPulseAudioPlayingDetector.cpp
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src/WallpaperEngine/Audio/Drivers/Detectors/CPulseAudioPlayingDetector.h
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src/WallpaperEngine/Audio/Drivers/Detectors/CAudioPlayingDetector.cpp
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src/WallpaperEngine/Audio/Drivers/Detectors/CAudioPlayingDetector.h
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src/WallpaperEngine/Audio/Drivers/CAudioDriver.cpp
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src/WallpaperEngine/Audio/Drivers/CAudioDriver.h
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src/WallpaperEngine/Audio/Drivers/CSDLAudioDriver.cpp
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src/WallpaperEngine/Audio/Drivers/CSDLAudioDriver.h
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src/WallpaperEngine/Audio/CAudioContext.cpp
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src/WallpaperEngine/Audio/CAudioContext.h
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src/WallpaperEngine/Audio/CAudioStream.cpp
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src/WallpaperEngine/Audio/CAudioStream.h
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src/WallpaperEngine/Input/CInputContext.cpp
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src/WallpaperEngine/Input/CInputContext.h
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src/WallpaperEngine/Input/CMouseInput.cpp
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src/WallpaperEngine/Input/CMouseInput.h
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src/WallpaperEngine/Input/Drivers/CGLFWMouseInput.cpp
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src/WallpaperEngine/Input/Drivers/CGLFWMouseInput.h
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariable.h
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariable.cpp
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableFloat.h
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableFloat.cpp
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableInteger.h
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableInteger.cpp
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector2.h
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector2.cpp
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector3.h
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector3.cpp
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector4.h
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector4.cpp
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src/WallpaperEngine/Render/Shaders/Compiler.h
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src/WallpaperEngine/Render/Shaders/Compiler.cpp
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src/WallpaperEngine/Render/Helpers/CContextAware.cpp
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src/WallpaperEngine/Render/Helpers/CContextAware.h
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src/WallpaperEngine/Render/Drivers/Detectors/CFullScreenDetector.cpp
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src/WallpaperEngine/Render/Drivers/Detectors/CFullScreenDetector.h
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src/WallpaperEngine/Render/Drivers/Detectors/CX11FullScreenDetector.cpp
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src/WallpaperEngine/Render/Drivers/Detectors/CX11FullScreenDetector.h
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src/WallpaperEngine/Render/Drivers/Output/COutput.cpp
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src/WallpaperEngine/Render/Drivers/Output/COutput.h
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src/WallpaperEngine/Render/Drivers/Output/CX11Output.cpp
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src/WallpaperEngine/Render/Drivers/Output/CX11Output.h
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src/WallpaperEngine/Render/Drivers/Output/CGLFWWindowOutput.cpp
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src/WallpaperEngine/Render/Drivers/Output/CGLFWWindowOutput.h
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src/WallpaperEngine/Render/Drivers/Output/COutputViewport.cpp
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src/WallpaperEngine/Render/Drivers/Output/COutputViewport.h
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src/WallpaperEngine/Render/Drivers/Output/CX11OutputViewport.cpp
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src/WallpaperEngine/Render/Drivers/Output/CX11OutputViewport.h
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src/WallpaperEngine/Render/Drivers/CX11OpenGLDriver.h
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src/WallpaperEngine/Render/Drivers/CX11OpenGLDriver.cpp
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src/WallpaperEngine/Render/Drivers/CVideoDriver.h
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src/WallpaperEngine/Render/Drivers/CVideoDriver.cpp
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src/WallpaperEngine/Render/CRenderContext.h
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src/WallpaperEngine/Render/CRenderContext.cpp
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src/WallpaperEngine/Render/CTextureCache.h
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src/WallpaperEngine/Render/CTextureCache.cpp
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src/WallpaperEngine/Render/Helpers/CContextAware.cpp
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src/WallpaperEngine/Render/Helpers/CContextAware.h
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src/WallpaperEngine/Render/CWallpaper.h
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src/WallpaperEngine/Render/CWallpaper.cpp
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src/WallpaperEngine/Render/CScene.h
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src/WallpaperEngine/Render/CScene.cpp
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src/WallpaperEngine/Render/CVideo.h
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src/WallpaperEngine/Render/CVideo.cpp
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src/WallpaperEngine/Render/CCamera.h
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src/WallpaperEngine/Render/CCamera.cpp
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src/WallpaperEngine/Render/CObject.h
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src/WallpaperEngine/Render/CObject.cpp
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src/WallpaperEngine/Render/Objects/CImage.h
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src/WallpaperEngine/Render/Objects/CImage.cpp
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src/WallpaperEngine/Render/Objects/CSound.h
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src/WallpaperEngine/Render/Objects/CSound.cpp
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src/WallpaperEngine/Render/Objects/CEffect.h
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src/WallpaperEngine/Render/Objects/CEffect.cpp
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src/WallpaperEngine/Render/CFBO.h
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src/WallpaperEngine/Render/CFBO.cpp
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src/WallpaperEngine/Render/Objects/Effects/CPass.h
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src/WallpaperEngine/Render/Objects/Effects/CPass.cpp
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src/WallpaperEngine/Render/Objects/Effects/CMaterial.h
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src/WallpaperEngine/Render/Objects/Effects/CMaterial.cpp
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src/WallpaperEngine/FileSystem/FileSystem.cpp
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src/WallpaperEngine/FileSystem/FileSystem.h
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src/WallpaperEngine/Core/UserSettings/CUserSettingValue.cpp
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src/WallpaperEngine/Core/UserSettings/CUserSettingValue.h
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src/WallpaperEngine/Core/UserSettings/CUserSettingBoolean.cpp
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src/WallpaperEngine/Core/UserSettings/CUserSettingBoolean.h
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src/WallpaperEngine/Core/UserSettings/CUserSettingVector3.cpp
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src/WallpaperEngine/Core/UserSettings/CUserSettingVector3.h
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src/WallpaperEngine/Core/UserSettings/CUserSettingFloat.cpp
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src/WallpaperEngine/Core/UserSettings/CUserSettingFloat.h
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src/WallpaperEngine/Core/CProject.cpp
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src/WallpaperEngine/Core/CProject.h
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src/WallpaperEngine/Core/CWallpaper.cpp
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src/WallpaperEngine/Core/CWallpaper.h
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src/WallpaperEngine/Core/CScene.cpp
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src/WallpaperEngine/Core/CScene.h
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src/WallpaperEngine/Core/CVideo.cpp
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src/WallpaperEngine/Core/CVideo.h
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src/WallpaperEngine/Core/CObject.cpp
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src/WallpaperEngine/Core/CObject.h
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src/WallpaperEngine/Core/Projects/CProperty.h
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src/WallpaperEngine/Core/Projects/CProperty.cpp
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src/WallpaperEngine/Core/Projects/CPropertyColor.h
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src/WallpaperEngine/Core/Projects/CPropertyColor.cpp
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src/WallpaperEngine/Core/Projects/CPropertyBoolean.h
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src/WallpaperEngine/Core/Projects/CPropertyBoolean.cpp
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src/WallpaperEngine/Core/Projects/CPropertySlider.h
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src/WallpaperEngine/Core/Projects/CPropertySlider.cpp
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src/WallpaperEngine/Core/Projects/CPropertyCombo.h
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src/WallpaperEngine/Core/Projects/CPropertyCombo.cpp
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src/WallpaperEngine/Core/Projects/CPropertyText.h
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src/WallpaperEngine/Core/Projects/CPropertyText.cpp
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src/WallpaperEngine/Core/Scenes/CCamera.cpp
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src/WallpaperEngine/Core/Scenes/CCamera.h
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src/WallpaperEngine/Core/Scenes/CProjection.cpp
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src/WallpaperEngine/Core/Scenes/CProjection.h
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src/WallpaperEngine/Core/Objects/CImage.cpp
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src/WallpaperEngine/Core/Objects/CImage.h
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src/WallpaperEngine/Core/Objects/CSound.cpp
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src/WallpaperEngine/Core/Objects/CSound.h
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src/WallpaperEngine/Core/Objects/CEffect.cpp
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src/WallpaperEngine/Core/Objects/CEffect.h
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src/WallpaperEngine/Core/Objects/CParticle.cpp
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src/WallpaperEngine/Core/Objects/CParticle.h
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src/WallpaperEngine/Core/Objects/Effects/CFBO.h
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src/WallpaperEngine/Core/Objects/Effects/CFBO.cpp
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src/WallpaperEngine/Core/Objects/Effects/CBind.h
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src/WallpaperEngine/Core/Objects/Effects/CBind.cpp
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstant.h
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstant.cpp
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantFloat.h
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantFloat.cpp
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantVector3.h
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantVector3.cpp
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantVector4.h
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantVector4.cpp
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantInteger.h
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantInteger.cpp
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src/WallpaperEngine/Core/Objects/Particles/CControlPoint.cpp
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src/WallpaperEngine/Core/Objects/Particles/CControlPoint.h
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src/WallpaperEngine/Core/Objects/Particles/CEmitter.cpp
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src/WallpaperEngine/Core/Objects/Particles/CEmitter.h
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src/WallpaperEngine/Core/Objects/Particles/CInitializer.cpp
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src/WallpaperEngine/Core/Objects/Particles/CInitializer.h
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CLifeTimeRandom.cpp
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CLifeTimeRandom.h
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CSizeRandom.cpp
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CSizeRandom.h
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CRotationRandom.cpp
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CRotationRandom.h
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CVelocityRandom.cpp
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CVelocityRandom.h
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CColorRandom.cpp
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CColorRandom.h
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CAlphaRandom.cpp
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CAlphaRandom.h
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CAngularVelocityRandom.cpp
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CAngularVelocityRandom.h
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CTurbulentVelocityRandom.cpp
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CTurbulentVelocityRandom.h
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src/WallpaperEngine/Core/Objects/Images/CMaterial.cpp
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src/WallpaperEngine/Core/Objects/Images/CMaterial.h
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src/WallpaperEngine/Core/Objects/Images/Materials/CPass.cpp
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src/WallpaperEngine/Core/Objects/Images/Materials/CPass.h
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${WAYLAND_SOURCES}
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)
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target_link_libraries(linux-wallpaperengine
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${X11_LIBRARIES}
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${Xrandr_LIBRARIES}
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${X11_Xxf86vm_LIB}
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${OPENGL_LIBRARIES}
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${GLEW_LIBRARIES}
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${GLUT_LIBRARIES}
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${ZLIB_LIBRARIES}
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${LZ4_LIBRARY}
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${SDL2_LIBRARIES}
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${FFMPEG_LIBRARIES}
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${FREEIMAGE_LIBRARIES}
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${MPV_LIBRARY}
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${PULSEAUDIO_LIBRARY}
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glfw)
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if (ENABLE_WAYLAND)
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target_link_libraries(linux-wallpaperengine pthread
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wayland-cursor
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wayland-client
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wayland-egl
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${OPENGL_egl_LIBRARY})
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endif()
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file(CREATE_LINK linux-wallpaperengine wallengine SYMBOLIC)
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set(CMAKE_REQUIRED_LIBRARIES ${X11_LIBRARIES})
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# make sure some of the X11 functions we'll use are available
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check_function_exists(XSetIOErrorExitHandler HAVE_XSETIOERROREXITHANDLER)
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if(HAVE_XSETIOERROREXITHANDLER)
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add_compile_definitions(HAVE_XSETIOERROREXITHANDLER=1)
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endif()
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# set some install parameters if not in debug mode
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install(TARGETS linux-wallpaperengine)
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install(DIRECTORY share/ DESTINATION share/${PROJECT_NAME})
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