Alexis Maiquez
af72b8163b
Enable wayland support automatically if all libraries are available instead of having an individual switch
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-05-07 21:31:51 +02:00
Alexis Maiquez
660f798d9a
Move cstdint and cstdio for fft to the header file
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-05-07 19:54:39 +02:00
Alexis Maiquez
181dd1eef8
Fix for #161 , texture priorities were not being properly taken into account
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-05-07 18:54:01 +02:00
Alexis Maiquez
5016a9d873
Merge branch 'vaxerski-main'
2023-05-07 18:18:34 +02:00
Alexis Maiquez
f8eb7c9fdf
Remove ubuntu 20.04 from the wayland pipeline due to error: ‘const wl_output_listener’ has no non-static data member named ‘name’
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-05-06 16:47:51 +02:00
Alexis Maiquez
e18e6f01be
Added cstdint to ftt.cpp and CFileEntry.h
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-05-06 16:41:31 +02:00
Alexis Maiquez
1d45e2c88c
Fix compilation on Ubuntu 20.04
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-05-06 14:27:06 +02:00
Alexis Maiquez
723fca552c
Wayland: Moved frame-time checking to CWaylandOpenGLDriver instead of viewports
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Wayland doesn't require specifics timings, each frame drawn re-queues a new frame
so treating it as "render the screens" seems to be a safe bet for now
As indicated in the TODOs once actual work is being done in the event loop
it should be replaced by a non-blocking option in case no surface is being rendered
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-05-06 14:14:21 +02:00
Alexis Maiquez
dad98d93bd
Brought back missing EGL code
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-04-23 04:33:32 +02:00
Alexis Maiquez
bd6fd9a100
Output rendering is now responsibility of the drivers (as it should be) instead of being handled by the CRenderContext
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-04-23 00:12:23 +02:00
Alexis Maiquez
21bcb7008f
Prevent crashing on the PulseAudioPlayingDetector
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-04-22 14:02:25 +02:00
Alexis Maiquez
7c39db8b4b
Added unistd.h missing from CWaylandOutputViewport
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-04-22 13:44:56 +02:00
Alexis Maiquez
b9dbb652d3
Hopefully last missed ENABLE_WAYLAND check
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-04-22 13:13:00 +02:00
Alexis Maiquez
ddd448b1e3
Added wayland build to github actions
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Ensure wayland included files are ignored unless ENABLE_WAYLAND is enabled
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-04-22 13:09:31 +02:00
Alexis Maiquez
f047bdd2d6
Fixed oversight on Video backgrounds not working on X11
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Added unistd.h to fix compilation error on ubuntu
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-04-22 12:57:47 +02:00
Alexis Maiquez
f21a6e64a7
Wayland implementation cleanup
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Removed wayland-display in favour of screen-root, it should automatically switch between X11 and Wayland implementations
Removed all the window-server-specific code from CWallpaperApplication
Moved COutput from CWallpaperApplication to each CVideoDriver as the output is tied to the driver
Moved CFullScreenDetector from CWallpaperApplication to each CVideoDriver as the detection is tied to the video driver
Applied the Driver treatment to the Input, this way CInputContext doesn't depend on the driver used
Updated CRenderContext to be aware of viewport-specific context updates
Viewport information is now held inside COutputViewport instead of being a simple map
Merged CLayerSurface and SWaylandOutput, inheriting from the new COutputViewport to standarize the minimum requirements of a viewport
(makeCurrent and swapOutput are common requirements, X11 was the outlier not needing these per-viewport)
Moved all the viewport-specific code of Wayland from CWaylandOpenGLDriver to It's own class CWaylandOutputViewport
Fixed an issue under Wayland where sometimes the background surfaces wouldn't get anything drawn because the CWaylandOutput wasn't reset
Updated screenshot-taking code to be standard for all drivers again
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-04-22 11:31:50 +02:00
vaxerski
2b7367662f
Fix multi-bg screenshots
2023-04-21 18:24:19 +01:00
vaxerski
031ed01c42
properly flip screenshots
2023-04-21 18:03:08 +01:00
vaxerski
723be5af70
ignore empty viewports in geom
2023-04-21 17:59:13 +01:00
vaxerski
280ef71448
calculate full size more reasonably part 2
2023-04-21 17:33:57 +01:00
vaxerski
8684c8d60f
calculate full size more reasonably
2023-04-21 17:33:19 +01:00
vaxerski
a782fdd1f2
fix crash on 1 wp
2023-04-21 16:11:48 +01:00
vaxerski
ea15895916
remove newline after private
2023-04-21 15:25:13 +01:00
vaxerski
87b765e618
properly adhere to fps limits
2023-04-21 15:23:10 +01:00
vaxerski
997b9b8ec4
fix videos
2023-04-21 15:10:20 +01:00
Vaxry
8e1ae5e627
Merge branch 'Almamu:main' into main
2023-04-21 02:10:36 +01:00
Alexis Maiquez
0387ebc588
Catch readTexture exceptions on CTextureCache::resolve so multi-background setups can properly lookup files...
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This might need further improvements to use a texture cache by background instead of globally...
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-04-21 03:09:18 +02:00
vaxerski
997f780f4c
minor improvements to pointer handling
2023-04-21 02:07:27 +01:00
vaxerski
ee3f000ab1
multimon improvements part 1
2023-04-21 01:45:01 +01:00
vaxerski
c5b27cd3dc
split mouse input by backend
2023-04-21 00:17:55 +01:00
vaxerski
bab0e7b65f
ifdef mouse wayland impl
2023-04-20 23:05:13 +01:00
vaxerski
5c8992bafc
better handling of monitors
2023-04-20 23:04:32 +01:00
Vaxry
90720fc948
Merge branch 'Almamu:main' into main
2023-04-20 22:55:17 +01:00
vaxerski
75bb8cc156
Mouse handling
2023-04-20 22:54:18 +01:00
Alexis Maiquez
a713ad001a
Fixes #160 , xray effects on full image layers weren't working properly. Should fix anything using the inverse matrix of modelViewProjection
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-04-20 23:40:16 +02:00
vaxerski
1f6cc8206f
Merge remote-tracking branch 'upstream/main'
2023-04-20 22:11:54 +01:00
vaxerski
ebc80b28e1
fix minor oopsies with the ls move
2023-04-20 22:07:59 +01:00
vaxerski
ce2dc8395f
move ls to a class
2023-04-20 22:02:47 +01:00
Alexis Maiquez
73ef4d6dbf
Added support for g_Daytime in shaders
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-04-20 22:48:08 +02:00
vaxerski
c84ec9aedd
Build protocols in cmake
2023-04-20 21:27:47 +01:00
vaxerski
4e03774cf8
use egl from cmake find opengl
2023-04-20 21:17:45 +01:00
Alexis Maiquez
96b931d931
Added g_ModelMatrix, g_NormalModelMatrix, g_ViewProjectionMatrix, g_LightAmbientColor and g_LightSkylightColor to shaders
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Added support for specifying array variables for shaders
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-04-20 21:54:45 +02:00
vaxerski
0838ea2b00
check for wayland modules
2023-04-20 14:23:39 +01:00
vaxerski
8bae933073
better searching for egl
2023-04-20 14:22:03 +01:00
vaxerski
d13918697a
added protocol making
2023-04-20 14:11:56 +01:00
vaxerski
ffeec7f1dd
make wayland impl optional
2023-04-20 13:52:25 +01:00
vaxerski
43409229a9
proper scaling + recalc on geom change
2023-04-20 13:28:36 +01:00
vaxerski
244722387b
flip v in LS output
2023-04-20 13:00:03 +01:00
Vaxry
6838ca66cc
Merge branch 'Almamu:main' into main
2023-04-19 22:37:56 +01:00
Alexis Maiquez
37b40ec29f
Do not block on calls to pa_mainloop_iterate for sound recorder, should improve #158
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-04-19 23:34:48 +02:00