~ deprecated --dir --pkg options, the software will automatically detect the background we're loading
+ first draft of FBO support, there's still some extra work to do
~ texture header is now hidden behind getters so the textures can be any kind of source
~ proper setting of resolution and translation variables for textures
~ simplified call flow for any pass rendering, removing render functions on effect and material
~ framebuffer setup has to happen before object setup in the scene
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
- Removed config class as It's no longer used
+ Added a small readme with all the documentation needed up to now
+ Changed the way the application starts to take into account execution switches to allow the users to select a background without recompiling the software
Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
~ Limit projects to scenes only
~ Updated shader definitions to compile all the WallpaperEngine shaders
+ Documented shader compiler
Signed-off-by: Alexis Maiquez <almamu@almamu.com>