Commit Graph

269 Commits

Author SHA1 Message Date
Alexis Maiquez
c13d743022 Container access should happen through CContext
Textures now have a cache system that prevents loading them more than once

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-03 14:27:05 +01:00
Alexis Maiquez
5521e90155 Ignore composelayers for now
Added support for color blend mode
Main pass' blendmode should be normal
Last pass' blendmode should be the first's
Fixed order of glClear's so _rt_FullFrameBuffer is the right color at the right time
Simplified effect and pass creation code a bit more
Non-visible images should render the full chain into the pingpong framebuffers instead of to screen
Fixed an integer division not producing float numbers

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-03 13:14:52 +01:00
Alexis Maiquez
261bc696df Added some object labels in opengl so they're reflected on RenderDoc while on debug
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-02 09:28:42 +01:00
Alexis Maiquez
69657a0014 Ignore effects if there's none in the list
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-01 21:38:12 +01:00
Alexis Maiquez
4641420bb3 Fix image's GBO's not being the right size
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-01 21:12:30 +01:00
Alexis Maiquez
082af30c63 Cleanup of rendering code for images, there's functions not needed anymore
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-01 05:43:18 +01:00
Alexis Maiquez
e377960a87 Fix red textures being distorted
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-01 05:04:06 +01:00
Alexis Maiquez
7e6cb9a458 Simplified image rendering code further
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-01 04:00:34 +01:00
Alexis Maiquez
cb6f05ff27 Simplified image rendering code a bit so it's easier to follow
Improved detection of macros for shaders

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-31 12:09:14 +01:00
Alexis Maiquez
157966a528 Move glClear to the common point before the actual render of an image
Added work in progress reverse engineering of MDL files

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-31 07:05:22 +01:00
Alexis Maiquez
da6dca0473 Added missing glClear for simple images
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-29 14:03:05 +02:00
Alexis Maiquez
c9f8624b8b Reduced amount of glClears used in the rendering process
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-29 14:02:10 +02:00
Alexis Maiquez
a13d2f265b Fixed regression for spritesheets not working properly
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 18:43:12 +02:00
Alexis Maiquez
7b7d699371 Implemented proper dependency detection for images
Simplified texture decision graph and preload it so render is quicker
Improved material detecion on shaders

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 18:21:29 +02:00
Alexis Maiquez
9ff33ef61f Support for specifying FBOs texture flags
Further improvements on detection of combo values for shaders
Support for detecting visibility settings on effects

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 15:45:35 +02:00
Alexis Maiquez
4d5cdf57b2 First attempt at automatically detect orthographic projection's size
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 09:29:56 +02:00
BarbosaRT
23585e4a07 Update README.md 2022-10-28 08:12:49 +02:00
BarbosaRT
3f85187f10 Commands added to README
I added some commands to make the installing easier
2022-10-28 08:12:49 +02:00
Alexis Maiquez
597e3035ad Added missing include in main.cpp
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 07:41:50 +02:00
Alexis Maiquez
1b1bec879d Added missing code for previous video FPS settings
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 07:38:57 +02:00
Alexis Maiquez
94777fc34b Added support for packages PKGV0017
Changed how some properties are loaded to provide default values

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 06:21:21 +02:00
Alexis Maiquez
ab308b2c63 Improve texture size detection to prevent possible crashes on normal textures (not wpengine textures)
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 05:17:26 +02:00
Alexis Maiquez
70d815c183 Properly detect texture sizes so effects using smaller mask textures are properly applied
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 05:06:21 +02:00
Alexis Maiquez
4e3254e843 Improved detection of "previous" textures (fixes 2370927443)
Added support for PKGV0018
Try to prevent crashing when shaders do not compile and go with whatever can be displayed

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-26 09:09:13 +02:00
Alexis Maiquez
2a6f7b778e Update readme with new binary name
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-08-24 03:30:34 +02:00
Alexis Maiquez
91d8dbdaec Update binary name and provide a rudimentary fallback for old binary name (unsupported)
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-08-24 03:28:36 +02:00
Alexis Maiquez
8955ba791c Bumped up shader version to 150 (work on shaders not compiling for #115 and #117)
Improved jsonFindDefault to not crash when the value types do not match (should partially fix #116)

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-07-15 12:20:12 +02:00
Alexis Maiquez
d6561268d6 Added support for gifscene.pkg files (essentially the same as normal scene.pkg) fixes startup of #118
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-07-14 22:29:11 +02:00
Alexis Maiquez
09effd0303 CFBO frame dummy values added
Added combo properties support
Bumped up GLSL version to 130 and added some extra definitions

This work goes on to #115, although the background won't start up yet because of shader compilation issues

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-07-14 22:12:46 +02:00
Alexis Maiquez
4561f5ca7f Raised minimum cmake version to 3.12, should fix errors about add_compile_definitions
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-07-14 20:01:41 +02:00
Alexis Maiquez
ec6164c4cf ~ fix audio thread not stopping when a signal for stopping is received
should fix #107

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-06-10 14:19:46 +02:00
Alexis Maiquez
e5ef7bd53e ~ updated shader compiler to look for the first function, not just main
should fix #106

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-06-10 14:04:22 +02:00
Alexis Maiquez
e51734e4f9 ~ better fix for #103
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-06-09 12:33:38 +02:00
Alexis Maiquez
cf2e31a606 ~ quick fix for shader compilation with nested includes, should fix #103
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-06-09 12:12:50 +02:00
Alexis Maiquez Murcia
46ea8e8f03 + Added support for using background's ID so it's directly loaded from a steam installation directly (implements #101)
~ Updated readme with the new possibilities

Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
2022-06-01 23:04:59 +02:00
Alexis Maiquez Murcia
a12d05a61d + added placeholder code for audio playback inside videos (disabled for now)
~ fixed video looping not working properly (fixes #102)

Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
2022-06-01 20:35:15 +02:00
Alexis Maiquez Murcia
7acac874fa ~ Includes should be after all variable declarations and before the main function, fixes #97 and #100
Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
2022-06-01 20:12:23 +02:00
Alexis Maiquez Murcia
f4988158ad ~ Keep original X messages as they're kind of useful for debugging
Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
2022-05-10 00:18:26 +02:00
Alexis Maiquez
28f0868caa Check for XSetIOErrorExitHandler so old Xlib versions can work just fine
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-05-08 14:47:34 +02:00
Alexis Maiquez
6808f31cd6 Handle XIO errors to keep the background running as much as possible, should fix #91
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-05-08 14:14:36 +02:00
Alexis Maiquez
cd3c024c48 Merge branch 'main' of git@github.com:Almamu/linux-wallpaperengine.git 2022-05-08 03:49:36 +02:00
Alexis Maiquez
e3aa82c2ed Fix ratio calculation not being exactly right
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-05-08 03:49:30 +02:00
Alexis Maiquez
eb14099c4c Removed SDL_mixer in favour of ffmpeg for audio decoding
Added extra option for general audio volume

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-05-08 03:37:32 +02:00
Alexis Maiquez
746d0943ff Fix warnings on cmake execution to make it easier to understand the output of the process
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-05-01 23:36:36 +02:00
Alexis Maiquez Murcia
fca645b25a ~ Fixed RG88 and R8 textures not loading properly
~ Fixed combo setting based on the textures supplied to the image
~ Fixed vec4 shader constants not using the default value
  Should fix #87

Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
2022-04-07 23:34:03 +02:00
Alexis Maiquez Murcia
8450413105 The "max" function has the parameters in the reverse order, fixes #86 not booting up
Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
2022-04-07 20:45:19 +02:00
Alexis Maiquez Murcia
3ed1459568 If SDL initialization fails, the background will still start but show an error to let the user know why the sound doesn't work
Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
2022-04-04 21:04:26 +02:00
Alexis Maiquez Murcia
693f3c5d0e Added different PKGV versions to the list of supported packages, should fix #85
Added some extra logging to the shader compilation to have an easier debugging experience

Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
2022-04-04 20:59:04 +02:00
Alexis Maiquez Murcia
aa3db15ec6 Added some automatic detection for the assets folder from the Steam installation:
~/.steam/steam/steamapps/cocmmon/wallpaper_engine/assets
~/.local/share/Steam/steamapps/common/wallpaper_engine/assets
<Current's binary location>/assets

Should improve/fix #82

Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
2022-04-04 20:27:42 +02:00
Tarulia
4c0322d9e6 ~ doc: minor formatting changes and typo fixes 2022-04-04 16:56:54 +02:00